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Old 04-14-2013, 05:38 PM   #7
Xarwarz
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Quote:
Originally Posted by Psyk0Sith View Post
I meant does that mean we can have normal map support, because normal mapping instructions are part of direct x shaders. Looks nice by the way.
Ah well if someone can figure it out the yes i suppose you could cause the dll translates everything into direct x


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