Thread: [WIP] Dantooine Tension
View Single Post
Old 04-20-2013, 07:16 PM   #405
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
Fallen Guardian's Avatar
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Wow. That took... longer than expected. After having some life stuff come up and take away a week or so, I was then busy for another week. After that, it took a while to get everything configured and make sure I had all my stuff back.

Long story short, what was supposed to take a weekend to do took about a month... ugh.

Anyway, with my computer situation out of the way I can now resume work on Dantooine Tension! Hooray! (Keep in mind though I'm also a member of K1R and I have a couple secret projects I'm working on as well, so I won't be at full steam ahead, but I'll try to come pretty darn close.)

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
Fallen Guardian is offline   you may: quote & reply,