Thread: Heterochromia
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Old 05-02-2013, 05:04 PM   #4
Ferc Kast
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Join Date: Jan 2007
Location: Tython
Posts: 1,586
Current Game: SWTOR
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If you edit the UV-Map carefully, it is possible to have a character with two separate eye textures/colors.


In fact, here's a successful in-game test that I did back in early '09, using the default Mekel head as a base. (I may have accidentally withheld that information since then. )
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