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Old 05-20-2013, 02:57 PM   #4
Fair Strides 2
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Join Date: Jan 2012
Location: Oregon, United States
Posts: 595
Current Game: Master of Orion 2
Helpful! 
Quote:
Originally Posted by Fallen Guardian View Post
It is in the dialog.tlk, but it uses a token in place of party member names. So it goes like this: Influence Lost: <CUSTOM0>
In that case, make an armband that activates this script:
Show spoiler


That will tell you what's what and should give you each of the party members. Then, in the recruit script, you can just add a line to the code like this:

Show spoiler


We could use custom tokens for an influence system in K1, couldn't we?! Just the tokens and a few .tlk entries...


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Last edited by Fair Strides 2; 05-20-2013 at 03:00 PM. Reason: hiding code
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