Thread: [WIP] Quanons Crazy Projects!
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Old 05-31-2013, 08:58 PM   #696
Now-a-days GroovyCarrot
Join Date: Jan 2007
Location: Liverpool, UK
Posts: 697
Current Game: No time for games, sadly
Aye I recognised the original is the one decompiled by Stoffe, so for the galaxy map fix I'll use the modified one for compatibility - out of curiosity I didn't notice any commented changes to the script, will there be any bugs for anyone who does not have the TSLRCM installed by using the RCM's onenter script?

If you're looking for any of the junk I did a few years ago; you can probably still find it all on filefront
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