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Old 06-16-2013, 03:28 PM   #5
Mike Andrews
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Join Date: May 2013
Posts: 14
Thanks. I used Cinema 4D to create all models and Unity 3D to make it work. I created my own Manny model but I replaced it later with the original one ripped from the game, mesh was easier to animate it without any bugs. But I had to use some tools to make it look more smooth, make more complicated. Animations did in 3ds max.
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