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Old 06-25-2013, 04:41 PM   #11
GeorgNihilus
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Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 573
Current Game: Skyrim
Red face Interesting ...

Quote:
Originally Posted by Darth InSidious View Post
http://lucasforums.com/showpost.php?...0&postcount=62
They're not cut tombs; the only things here are some entrances, far past where the walkable area is, and with no surface leading up to them. So far as I can see, they're purely decorative.
Quote:
Originally Posted by LDR View Post
In that case, I'll improvise. I'll put a placeable that warps you to underground caves, and you could access the two tombs from there.
how about a walking path to one of these "tempting tomb-styled" holes and an entry point to load a new cell there? (with the "real" tomb there based on another module obvious)

possible? I'm insane??

keep poping-up these surprising "finds"


TSL Mods
Nar Shaddaa hidden complex http://knightsoftheoldrepublic.filef..._Complex;91257
Mandalorian camo Armors in-game http://lucasforums.com/showthread.php?t=204159
Telos polar plateau sidequest 1.2 http://lucasforums.com/showthread.php?t=202436

KotOR Mods
A lost sith in a nameless world http://knightsoftheoldrepublic.filef...ss_World;96040
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