View Single Post
Old 06-27-2013, 10:13 PM   #3
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
Fallen Guardian's Avatar
Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by Qui-Gon Glenn View Post
I am away from my office atm, but I would try compiling it with only the -1.0 duration and not including the 1.0, which as a parameter I cannot recall what it is.
1.0 just sets the speed the animation is played at.

If -1.0 is not working for the duration, just try setting it to something very long like 999999.0.

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
Fallen Guardian is offline   you may: quote & reply,