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Old 06-28-2013, 01:51 PM   #8
Qui-Gon Glenn
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Join Date: May 2007
Location: Thessia
Posts: 1,467
Current Game: ME3MP, Arkham Origins
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Originally Posted by duster View Post
Surprisingly neither didn't make any difference.I compiled it into a script wich i also added into the rows of spells.2da and add it as another activate item property to the band.Were you refering on putting this script for another one that will "unmaditate" the player?
Yes the latter script is for "unmaditating" lol. I think FG is correct that ClearAllActions is all that is needed.

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Qui-Gon_Glenn on the software of which we shall not name.... add me and the enemy shall fall in chunks of crimson salsa
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