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Old 07-05-2013, 06:25 PM   #5
Fair Strides
@Fair Strides 2
Witty Programmer
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Join Date: Jan 2012
Location: Oregon, United States
Posts: 757
Current Game: Master of Orion 2
Originally Posted by maltron View Post
So, I can change their positions in the Ebon Hawk by editing the .git, eh? I'll certainly start looking into it...
Okay, then here's a bit of starting advice:

1. If you extract the .git using KT, you can view it in KGFF. In there you'll see things like:
  1. TriggersList
  2. CharactersList
  3. WaypointsList
  4. .etc

2. Check the characters' starting locations/waypoints, then look for the corresponding tag in the WaypointsList. Then edit those coordinates, and re-pack it using ERFEdit.

That should work, but if not, we're all here.

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