Originally Posted by maltron
So, I can change their positions in the Ebon Hawk by editing the .git, eh? I'll certainly start looking into it...
Okay, then here's a bit of starting advice:
1. If you extract the .git using KT, you can view it in KGFF. In there you'll see things like:
2. Check the characters' starting locations/waypoints, then look for the corresponding tag in the WaypointsList. Then edit those coordinates, and re-pack it using ERFEdit.
That should work, but if not, we're all here.