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Old 07-12-2013, 05:30 PM   #1
KaelVirum
Rookie
 
Join Date: Jul 2013
Posts: 31
Two more Questions

1. Is there a way I can modify my Party NPC's starting Classes? I would like to make my Jedi as fast as possible so that I can use them sooner. It sucks having to wait till Nar Shaddaa for Atton. The others I'm not too worried about as all of them, except Bao and Handmaiden, are turned pretty easily, but Atton is by far my favorite trainable Jedi.

2. If there isn't a way to do the first, or if there is, it really doesn't matter, I've found the "makejedi" script in Kotor Tool and have a fair grasp on what it all refers to. However, if you play as a Sentinel, which is my personal favorite, out of your NPCs there are already three Sentinels and so I was wanting to know if there was a way to modify the "makejedi" script so that your NPCs would have different Jedi Classes depending on which Class you start off with yourself. I'm not sure if I'd actually be the right one to do such a thing, as I haven't even tried to rewrite script yet, but what I was thinking was this:

You: Male Guardian

Atton: Sentinel/Consular (Sentinel if Handmaiden is Guardian) Depends on who you turn first and what they turn into.
Mira: Consular
Bao: Guardian
Handmaiden: Guardian/Sentinel (Sentinel if Atton is Consular) Depends on who you turn first and what they turn into.
Visas and Kreia I could care less about, I try not to use them.

You: Male Sentinel

Atton: Consular/Guardian (Guardian if Bao is Sentinel) Depends on who you turn first and what they turn into.
Mira: Consular
Bao: Guardian/Sentinel (Guardian if Atton is Consular) Depends on who you turn first and what they turn into.
Handmaiden: Guardian
Visas and Kreia: See above.

You: Male Consular

Atton: Sentinel
Mira: Sentinel/Guardian (Sentinel if HandM is Guardian) Depends on who you turn first and what they turn into.
Bao: Guardian
Handmaiden: Guardian/Consular (Consular if Mira is Guardian) Depends on who you turn first and what they turn into.
Visas and Kreia: See above.


You: Female Guardian

Atton: Sentinel
Mira: Consular
Bao: Guardian/Sentinel (Guardian if Disciple is Consular) Depends on who you turn first and what they turn into.
Disciple: Consular/Guardian (Guardian if Bao is Sentinel) Depends on who you turn first and what they turn into.
Visas and Kreia: See above.

You: Female Sentinel

Atton: Sentinel/Guardian (Guardian if Disciple is Sentinel) Depends on who you turn first and what they turn into.
Mira: Consular
Bao: Guardian
Disciple: Consular/Sentinel (Sentinel if Atton is Guardian) Depends on who you turn first and what they turn into.
Visas and Kreia: See above.

You: Female Consular

Atton: Guardian
Mira: Sentinel
Bao: Guardian/Consular (Guardian if Disciple is Consular) Depends on who you turn first and what they turn into.
Disciple: Consular/Sentinel (Sentinel if Bao is Consular) Depends on who you turn first and what they turn into.
Visas and Kreia: See above.

Or if that's simply too complex of a mod, how about just a script that lets you decide what their class should be once you turn them. Either way, I'd be happy with it.

Last edited by KaelVirum; 07-12-2013 at 05:33 PM. Reason: mistype: typo
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