Originally Posted by Quanon
Well, you need to do the lights via the lightmapping. Auroralights are only for adding some extra detail. The game only ever renders 3 of the lights at anyone time. Modern engines don't do it this way anymore.
Yes, but let's say for instance you're standing in a dark part of the module - that darkness doesn't cast on the player character and that's one thing that just really annoys me >:|
Nothing on you Q, I just hate that nothing can be done about it.