Thread: [WIP] Quanons Crazy Projects!
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Old 08-05-2013, 01:30 PM   #716
VarsityPuppet
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Quote:
Originally Posted by Quanon View Post
Well, you need to do the lights via the lightmapping. Auroralights are only for adding some extra detail. The game only ever renders 3 of the lights at anyone time. Modern engines don't do it this way anymore.
Yes, but let's say for instance you're standing in a dark part of the module - that darkness doesn't cast on the player character and that's one thing that just really annoys me >:|

Nothing on you Q, I just hate that nothing can be done about it.

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