Politics isn't the right term, more like economics. It seems pretty hard to me to talk about the state of the industry in general and specific game quality and not make at least some reference to it. Things like annualisation and content split out as DLC don't have an impact? It seems to me that there are a hell of a lot more things to dislike about games these days, beyond just a simple "it was bad".
Originally Posted by Sith Sizzle
For example, I could make the worlds best Tetris game, yet because it's a puzzle game, not a very popular genre compared to others, it would go unnoticed.
If you are not paying for your reviews, you're not doing it right.