Thread: [TSL] Dustil Restoration
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Old 10-01-2013, 05:10 PM   #6
GeorgNihilus's Avatar
Join Date: Mar 2007
Location: Somewhere in the Outer Rim
Posts: 657
Current Game: Skyrim
Cool Guy Really interesting ... 2 versions ...

Originally Posted by Fallen Guardian View Post
Yes, if you wanted to install the added content installation, and you want to do so without TSLRCM and via the TSL Patcher, you would have to run the TSL Patcher added content installation and then, once that was done, navigate to \Alternate, Added Installations\Non-TSLRCM Install Addons\For Override and drop the files from there into the override.

However, just to clarify, both the added content and pure restoration installations modify .2DA files. The difference between the two installations lies in their goals.

The added content installation installs a less "pure" restoration of Dustil. I felt that Dustil's storyline within the game was too short and too abrupt. Thus, I set out to add about 20-40 minutes of content for him. This content was designed to introduce and end his part within the game in a more, at least in my opinion, satisfactory way.

Yet I knew that some would rather have Dustil restored only to the point that Obsidian's vision, or at least close to it as I could get, allowed. That is why I made the pure restoration. It is similar to TSLRCM, in that it attempts to restore Dustil to the game with the least amount of non-Obsidian content added as possible, allowing for a more "pure" restoration of Dustil.

To sum it up, the pure installation is as close to Obsidian's left behind vision as possible. While the added content installation, takes liberties and adds non-Obsidian ideas and plots to resolve Dustil's part within the game.
yeah I just found the "hidden" Readme explaining briefly the differences between Pure and Modified Content before reading this reply.

so ... 349 files within tslpatchdata Modified Restoration against 43 files from Pure?? plus Kreia apparently "involved" in the process?? (always loved her cryptic comments, guidance and dark teachings)

I think I'll give a go on Modified then ... this playthrough at least.

thx again

TSL Mods
Nar Shaddaa hidden complex http://knightsoftheoldrepublic.filef..._Complex;91257
Mandalorian camo Armors in-game
Telos polar plateau sidequest 1.2

KotOR Mods
A lost sith in a nameless world http://knightsoftheoldrepublic.filef...ss_World;96040
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