Thread: [TSL] Dustil Restoration
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Old 10-03-2013, 02:50 PM   #12
Fallen Guardian
@Fallen Guardian
Wandering the Galaxy...
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Join Date: Aug 2010
Location: Unknown Regions
Posts: 1,294
Current Game: XCOM 2
Veteran Modder  Helpful! 
Originally Posted by GeorgNihilus View Post
great! so ... recommended a fresh playthrough (as usual) or I'll be good running this from ... level 10? 14?
As long as you've never entered the shyrack cave's hidden tomb before everything should work out okay. Obviously the safest choice is still starting a fresh playthrough.

The truly fallen cannot return to the light. If someone "falls" and "returns," they never really, truly fell.

Current Work in Progress: Dantooine Tension

Released Works
Blaster Pistol Enhancement
Dustil Restoration
Ebon Hawk Texture Enhancement
Gaffi Stick Improvement
Weapon Model Overhaul Texture Rework (Thanks to Toasty Fresh!)
Sunry Murder Recording Enhancement
VP's Hi Poly Tin Cans - KotOR 1 Version
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