What about the sequence in KOTOR 2 when you are approached by the beggar on Nar Shaddaa? By doing a "good" act, you actually did more harm. I felt this was a great way to further explain Kreia's philosophy. To my fellow bleeding hearts: did you feel bad after this exchange?
I felt that the intent of the actions in the game meant more than the actual light/dark points. I didn't feel bad about helping out the beggar.
As mentioned previously, Mass Effect had an interesting take by having the points be attributed more toward personality. While I accumulated a large amount of Paragon points through the three games, I also had a decent amount of Renegade points. Sometimes it felt like the right thing to do in the situations it presented. So I guess, in regards to my relationship with video games, my intent when playing takes precedence over whatever points system is in play.
I think Mass Effect was better at this.
...nah, I chose Kaidan in a heartbeat.
I'll admit... this was one of the easier
choices in the game...