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Old 11-06-2013, 01:36 AM   #6
Jamps
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Join Date: Nov 2004
Location: West Virginia
Posts: 440
What about the sequence in KOTOR 2 when you are approached by the beggar on Nar Shaddaa? By doing a "good" act, you actually did more harm. I felt this was a great way to further explain Kreia's philosophy. To my fellow bleeding hearts: did you feel bad after this exchange?

I felt that the intent of the actions in the game meant more than the actual light/dark points. I didn't feel bad about helping out the beggar.

As mentioned previously, Mass Effect had an interesting take by having the points be attributed more toward personality. While I accumulated a large amount of Paragon points through the three games, I also had a decent amount of Renegade points. Sometimes it felt like the right thing to do in the situations it presented. So I guess, in regards to my relationship with video games, my intent when playing takes precedence over whatever points system is in play.

Quote:
I think Mass Effect was better at this.











...nah, I chose Kaidan in a heartbeat.
I'll admit... this was one of the easier choices in the game...
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