Thread: [WIP] Quanons Crazy Projects!
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Old 02-25-2014, 04:24 PM   #781
Quanon
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Join Date: May 2006
Location: Lost in my own unconsiciousens
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Quote:
Originally Posted by Fair Strides 2 View Post
All I'm gonna say is that the fps setting in the .txi can take decimals less than one...

For example, the .txi for the first dantooine animated skybox had the fps at something close to 0.00334598374 frames per second, which resulted in about a minute to a minute and a half between the frames...
: Now I feel absolutely like an idiot :

I've done animated textures before with an TXI file. I was certain I'dd seen it all there was to see about the TXI thing... Ah, well, just shows an old dog CAN learn new tricks.

Big thanks for that insight Fair Strides


Have a slow steady progress on the saberhilts. Last one is nearing completion, skin/ texture wise. Almost done. Then I need to setup the UTI files; give each an unique story and 'powers'. And figure out how I should sprinkle them throughout the game for players to find.


Pictures!

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TIQUILAAAAAAAA
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