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Old 07-07-2014, 07:12 PM   #27
Sithspecter
Big things are coming...
 
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Quote:
Originally Posted by Darth Avlectus View Post
On second look, I can see that now. Wondered if only for a fleeting moment.

Ok, so maybe my idea wasn't so far fetched afterall, though I am unable to do much with it currently. Feel like a rodent in my little cage box looking out at cheese so close, yet so far away.

Hm. And if object removal and adding isn't nearly as complicated as previously thought...that gives me thoughts other modules can be used for.
Object adding is very, very simple. Object removal is slightly more complicated, but can be done. For small stuff, it's easy enough to place other models over it to hide it. Some things can also be removed by retexturing them to a blank texture, and precisely hex-editing the model files.

Editing the lightmaps is the real gem. That was the key to how I made the underwater portion of Manaan look like Yavin IV. It can totally transform an area in its own right.



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