Thread: other games
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Old 05-08-2002, 07:41 PM   #8
john_doe
 
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Join Date: Feb 2002
Location: The pit
Posts: 137
Quote:
Originally posted by itisme
The files i was thinking of were the *.mus files. I know that they were used in CMI or Grim Fandango or something.
The *.mus files are standard Mp3 files just with a different extension. You can just drag them onto the WinAmp window for example and they'll play.

Quote:

I am interested in that Discworld Noir Decompiler though, where is it gonna be posted.
It's far from done. So far I haven't even completely figured out how the decompression works (there are still nasty bugs that corrupt the data).
For anyone interested: The uncompressed files are similar to the *.scn files used in DW1 and DW2, with new block types introduced, of course.
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