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Old 07-11-2002, 09:05 PM   #87
Mercen4ry
 
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Join Date: Apr 2002
Location: Hiding in a dark corner high above you, with Tenloss drawn... Marshmallows, anyone?
Posts: 410
Dunno, I rarely miss the timing on this, but maybe it's just me?

Yeah, it does require good timing... but it is a solution, and at the very least I have had no trouble with it. That force push solution is something I would love to see as well, but knowing the current Quake 3 physics engine, people would probably find some way to abuse it.

Merc out.

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