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Old 07-26-2002, 05:01 AM   #3
MDL_Sas
 
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Join Date: Jun 2002
Posts: 78
Exclamation LoL

Quote:
Your first problem is that you are using a trigger_multiple for a button when you should be using a func_button.
Actually he doesn't state that its a button he just refers to it as a switch.. anyways if he does mean button.. there is another solution that I have found that works quite well with func_button's

trigger_multiple (Use button checked off)
angle 90
use_button button1
target button1

func_button (if you haven't added a button just draw one in..)
angle 90
targetname button1
target door1
wait 10
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