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Old 07-31-2002, 08:24 PM   #17
Kengo
 
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Join Date: May 2002
Location: Radio Free Europe
Posts: 1,145
I think I've stumbled across a solution to the problem....
I was locking in the worldspawn entity and it said something about "gridsize" - size of lighting grid to "X Y Z". default="64 64 128". I tried
key: gridsize
value: 512 512 512

And it now seems to be working OK!

SuNburN, if you're still getting this problem, this may solve it hopefully.

BTW - Is there any disadvantage to having a large lightgrid as opposed to a smaller one?

Thnaks for the help Emon
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