Thread: Force push/pull
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Old 08-01-2002, 12:53 AM   #12
idontlikegeorge's Avatar
Join Date: Jun 2002
Location: Striking fear into the hearts of Demolicans and Republicrats.
Posts: 951
that would be cool

anyway, as far as the keys, etc. i dont know exactly, cuz i havent messed with func_rotate (im not even sure the crane things are func_rotates!), but you can make a door pullable instead of pushable you know, cake

just put the door in the position you want it to be OPENED; then change the direction and lip to compensate; and click the flag start_open; the door will "open" with pull, not push

like i said, i dunno if it works that way with rotate,or if the things you are thinking about are rotates at all
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