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Old 08-01-2002, 11:38 AM   #1
Bell
 
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Join Date: Jun 2002
Posts: 461
Shader not showing up in game

k i have a 512x512 24bit tga no compression called prologue.tga

here is the shader it is attached to called prologue.shader

textures/levelone/prologue
{
{
qer_editorimage map textures/levelone/prologue.tga
tcMod scroll 0 0.05
}
}

I also have the word prologue in my shader list file.

the files' locations are
base/textures/levelone/prologue.tga
base/shaders/prologue.shader

IN radiant this texture loads and the white line is around it and I apply it to a brush and there it is no problem.
However, it is not showing up in game. It is white and grayesh, same as the "hologrid" in ef when a texture doesn't work. It is a single player map called test. This is the directory structure for that
test/textures/levelone/prologue.tga
test/shaders/prologue.shader

can anyone tell me why the shader isn't showing up in game?
thanks a jillian
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