Thread: Map Lighting
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Old 08-01-2002, 10:32 PM   #10
JediGhost[SITH]'s Avatar
Join Date: Apr 2002
Location: I live infront of my PC...
Posts: 556
Next Question (and hopefully my last, im getting the hang of this):

How can I make a texture fit itself into the block I've made?

That may be hard to understand so let me explain:

I've loaded in the NS_Streets textures so I can use the liquor bottles to create a bar.

Whenever I make the liquors' texture, the bottles are always 5 times too big.

What I need is to create a block (a texture the size to fit my bar) and have the bottles fit themselves into it, making them the proper size.

I hope you can understand the question and help me out
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