I already looked at those cogs. I have the speed working fine but i'm having trouble getting it to jump higher. I tried having it in a pulse and check and see if the player flags were, "not connected to any surface" but that only works once then starts making him jump up and down over and over again. I think I can fix that by then having it check to see if he's connected to a surface. I'll tinker around with it later. Oh and i've always just used jed to edit the meshes. I don't really feel like trying to learn about joke.