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Old 08-21-2002, 11:57 PM   #19
MeddlingMonk
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Re: It's debugging art, not an easter egg

Quote:
Originally posted by mogul
However, those shots aren't useful in the finished game so they were taken out when we needed to fit the game onto the CDs.
Not quite all of 'em. Three overhead shots are still in there.

It's always interesting to see things that have been left on disks that aren't part of the final game. The most amazing in that respect is Ultima IX which has over thirty maps from the early stages of development on the CDs. Very interesting to walk around those...but a little depressing, too, to see how much that game was scaled back.
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