Thread: SLUDGE vs AGS
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Old 12-28-2002, 07:55 PM   #2
The Adventurer
 
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Join Date: Dec 2001
Location: Upstate New York
Posts: 399
If you got C/C++ background then Sludge can be extreamly powerful in the long run. AGS can be powerful too, but to tell you my opinon, the interface of AGS is EXTREAMLY clutered and a pain in the arse. Sludge is damn near perfect in theinterface department(Except the Z-Buffer editor, godam I hate that thing) Also ease of use is a plus with Sludge, I downloaded sludge about 3 days ago and with a few look ups in the EXTEAMLY compleat Help file I was turning out sample rooms as fast as I could draw backgrounds in Photoshop. (Note I'm still using default sprites and cursers but thats next on the list of things to do and from what I experimented with, its a pretty easy to use Sprite animation editor) You do have to download a text editor called Editplus2 and drop in a file to turn your Sludge code colored but all the instructions on that are on the Sludge main page.

My vote, Sludge.


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