Thread: Episode I mod
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Old 12-31-2002, 07:59 PM   #13
razorace
Impressive, Terran!
 
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Join Date: May 2002
Posts: 9,172
I believe that's just direct move replacement.

Actual "remixing" of the current moves requires code changes that can't be done without altering the code (damage swings, movement restrictions, etc.)

However, I'm curious exactly what and how you're attempting.


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