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Old 01-19-2003, 02:40 PM   #1
Ytmh's Avatar
Join Date: Jan 2003
Location: Kassel, Germany.
Posts: 17
About Masters of the Force.

Reason for being and overview:

Masters of the Force is a MOD that came from the need to make Jedi Knight 2 more than it is. We felt that even though RavenSoft had done a decent job at making the game, there were many things that could have been done even better. Our main issue was the ambience that the game generated. It appealed more to players coming from games such as CounterStrike and UT instead of players that wanted a game that recreated the Star Wars "experience".

Other issues were related to the poor handling of various aspects of the gameplay, such as saber combat. RavenSoft apparently had tried to simply build on a platform (The previous Jedi Knight-Dark Forces games) which now is dated, and attempting to make up for it by placing it in a newer engine. This lack of true innovation is what has led many to attempt to 'fix' Jedi Knight 2 to what they thought was what RavenSoft should have done from the beginning.

This was especially prevalent with the saber combat system. It has been a target for numerous discussions in the Jedi Knight 2 community. On one side, people were happy with the system that Ravensoft had devised, and on the other people argued that it was too random and not faithful to the movies.

Other Mods (game modifications) have focused their efforts on reducing the randomness of the game. We, however, felt that the randomness was only a small part of a larger problem. Fixing the saber combat system is one step in the right direction, but not enough to make the game itself a truly rewarding experience.

As such, we are currently striving to bring the "feel" of the Star Wars to Jedi Knight 2. Since we believe that Star Wars is a direct result of George Lucas's vision, we are basing this Mod primary on what Lucas has directly influenced, the movies.

-- The MotF Team.

"Unless the standard '78 LeSaber also functioned as self-discovery boat." -
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