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Old 03-02-2005, 01:46 AM   #1
hatrus
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My New Projects

I got several new projects going on right now.

First one is my AT-TE that either LightNinja or NeoMarz will animate.




Next is my RAS, reskined for S-J-Cull's Geonosis Map.




Next is the Naboo Senatorial Barge that was destoryed at the beginning of EP II.




Next is a Trade Federation MMT.




Also Im working on a EP 3 Space Battles map that will be identical to siege_destoryer, except its ffa/tffa with the RAS instead of the destroyer, and a Droid Control Ship Hangar instead of the Rebel Hangar. Also being made for this map is: ARC-170 fighter, the 2 New Jedi Starfighters, Droid Bomber, and several others.


Also I am working on a new line of saber hilts.






And a Matrix Zap Gun.




And a Clone Trooper Sniper Rifle from SWBF.



Lord Hatrus

...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-02-2005, 01:03 PM   #2
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like 'em all xcept the last saber hilt ...
looks like a Viking ornament to me

What reference have you used for the Clone Rifle?


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Old 03-03-2005, 10:39 PM   #3
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The clone rifle is bassed off of the one in Star Wars Battle Front. The origional weapon is a german MG-42 machine gun used extensivly in WWII. Im thinking about reskinning it with the BF skin cause it might look better.

Also I will be making models such as a tour suv and a helicopter for Sith-J-Cull's Jurancor Park v2 map, and an at-te, spider bot, dwarf spider bot, gunship, ras, droid control ship, techno union ship, and maybe some others for his Geonosis map as well. I got about 90 of the vehicles done and I got to reskin some, so expect some neat things for thoes. And I am currently partnering with Slider, helping him with JA+ by providing saber models and holsters for his latest updates so look there too.

And some intresting supprises planned as always.


Lord Hatrus

...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-04-2005, 01:46 AM   #4
Rhydian
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nice models.

uber skins.
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Old 03-04-2005, 04:09 AM   #5
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very cool

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Old 03-04-2005, 08:09 AM   #6
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i like the mtt but the naboo cruiser looks kinda uhm Crap


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Old 03-04-2005, 11:42 AM   #7
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That MTT looks like the battlefront one
But they are all 4 beautiful.
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Old 03-04-2005, 02:39 PM   #8
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Quote:
Originally posted by Neon
That MTT looks like the battlefront one
He takes the skins from battlefront




~JA MP Total Conversion~
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Old 03-05-2005, 09:26 PM   #9
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EDIT: Nevermind, I found the pack of TIEs.


The dark side rules! The light side sucks.

My RPG Stats

Last edited by Dilandau-Sama; 03-06-2005 at 12:05 PM.
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Old 03-06-2005, 06:39 AM   #10
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Quote:
Originally posted by Dilandau-Sama
Heh, awesome. But, what about a tie phantom?
didnt he do a pack of ties? i think it is at pcgamemods




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Old 03-06-2005, 08:45 AM   #11
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Yea it is on PCGM.

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Old 03-07-2005, 01:08 AM   #12
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I like the clone rifle. Have you thought about some of the other weapons in Star Wars Battlefront?


I've got a bad feeling about this...
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Old 03-07-2005, 06:08 AM   #13
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Also in the works is TFFA/FFA Raid4 by Orbitius. This map will based on a WWII type battle field with trenches and all. There will be vehicles and Artillery. Here is some of that artillery ingame:




Nebelwerfer


Howitzer


Flak Cannon


SAM Launcher


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...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-07-2005, 02:22 PM   #14
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*is spechless*
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Old 03-08-2005, 12:57 AM   #15
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Hehe that looks fun!

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Old 03-12-2005, 02:50 AM   #16
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Heres a sneak peek of some of the vehicles for a map me and ORbitius are working on. Its based on Omaha Beach: D-Day Invasion. One of the features of the map will be a big battleship with the turrets you see below in the pictures. They are stationary vehicles that are rotatable and have moving barrels. (Some Skins are from SDK's from other games).

Sorry removed the pics due to EA lisence agreement.


Lord Hatrus

...No officer, that was force speed. It slows you down while I remain going normal.

Last edited by hatrus; 03-16-2005 at 12:50 PM.
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Old 03-12-2005, 05:04 AM   #17
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those look pretty damn good the battleship cannons could use a better skin tho and is that the bomber model from battlefield? and do they take off horizontal?


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So Start Moving
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Old 03-12-2005, 08:21 AM   #18
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Looks awesome

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Old 03-12-2005, 10:08 AM   #19
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I wonder, how did you do these stationary turrets ?


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Old 03-12-2005, 12:17 PM   #20
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bomber skin and parts of it are from bf, as are the skins for some of the other vehices. stationalry vehicles are very simple to make. just give the vehicle a max speed of 1 and a min speed of 1.


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...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-12-2005, 12:41 PM   #21
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looks a LOT! like battlefield



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Old 03-12-2005, 10:09 PM   #22
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yes this map will be based off of omaha beach from bf1942 version and mohaa version, plus pics from the actual war.


Lord Hatrus

...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-13-2005, 12:26 AM   #23
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Did you get permission to use DICE's models and textures for those planes, tanks and weapons?

I know that the EULA that came with the games sure as hell didn't. I'm sure EA would not be pleased to see materials taken from their games and put into another without their consent or knowledge.
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Old 03-13-2005, 01:02 PM   #24
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Hatrus i just found a usefull program to record audio from the desktop so i might get you some sounds for the ATTE or the Royal naboo cruiser from Ep2


Life is a Frame
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Old 03-16-2005, 07:18 AM   #25
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Dice released an SDK knowing full well that the materials could and would be used in mods for other games. If they hand not wanted this they would have either not released an SDK or a file converter that could convert their files into common formats suck as .max or .3ds. This isnt the same as going into a game that has no sdk and takeing files from the source.


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...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-16-2005, 07:19 AM   #26
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Cow that would be excelent see wat you can get me I especailly want the propeller engine sounds of the naboo crusier.


Lord Hatrus

...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-16-2005, 10:53 AM   #27
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Although I think it'd be pretty fun to have a WW2 themed mod for JA, you still aren't allowed to use DICE/EA's materials in any other game than Battlefield.

Maybe you weren't paying any attention to the License Agreement to install the Battlefield MDT. Not many people do.

Here are the more important parts that you would have missed-

'solely for your personal noncommercial
use in connection with EA's products'

'EA owns all of the rights, title and interest
in the Tools & Materials.'

'you may not use the Tools & Materials
to promote another product or business'

Now, as long as you take down the offending (not so much offensive, as they are against their license agreement, and these forums are hosted by people that wouldn't want to get sued by ea) images from this thread then you should be fine.

You can always shoot an email off to them, and ask for permission, but you'd probably have a better chance asking the easter bunny for a BMW.

That doesn't keep you from making a ww2 mod, but you'd need to make new models with new textures to replace the ones that are from battlefield.
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Old 03-16-2005, 12:32 PM   #28
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well i did get an BMW from the easter bunny last year



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Old 03-16-2005, 12:48 PM   #29
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well i doubt anything will happen. we've all seen many many ports like predator, master chief, etc. posted here adn nothing happened. some of the models are edited as are the skins so its not direct ports for all. and im willing to takes the risk with releasing the mod/map. ill talk to orbitius tho. but thx for bringing it to my attention.


Lord Hatrus

...No officer, that was force speed. It slows you down while I remain going normal.
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Old 03-17-2005, 07:11 AM   #30
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The only thing that happend were the kotor models.
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Old 03-23-2005, 05:42 AM   #31
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*flame removed*

Edited your post, if you intend to post. Grow up and don't be a douche. Further more, using your when you mean "you're" automatically invalidates your arguments.
-Sith

Last edited by InsaneSith; 03-23-2005 at 07:47 AM.
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Old 03-23-2005, 06:40 AM   #32
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Quote:
Originally posted by mikehunt2337
*Flame Removed*
Methinks that you are such a coward that you had to create a new user name just to post that instead of using your real account.


I've got a bad feeling about this...

Last edited by InsaneSith; 03-23-2005 at 07:43 AM.
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Old 03-23-2005, 08:03 AM   #33
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Wtf?

Mike=Hatrus?


“This body is not me. I am not caught in this body.
I am life without limit.”
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Old 03-23-2005, 09:55 AM   #34
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good call i wouldnt have caught the sneaky bastard if you hadnt mentioned this. i know know that my cousin who is learing to model (by me) registered a bunch of forums and posted **** about me. ive found 2 so far: here and on pcgm. he said he would get even with me cause i refused to take him to best buy to buy battlefront and the rpg thing battles or something. what better way then to make me look like an ass on my own computer. sorry guys, what ever he wrote im sure it was very objectional.
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Old 03-23-2005, 09:59 AM   #35
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aha he had left us logged in to his little fake name and i didnt realize it. so just to be sure that was me in the post above b ut my cousin mike in the obnacious post. is there some how an admin can make it that my hatrus account is the only account that can be created on my ip address? that would help thx.


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Old 03-23-2005, 10:11 AM   #36
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oh mike you are in so much trouble when you get back from your appointment. ill just say now that i will never let you on my pc ever again, so as soon as you read this your going bye bye for a very long time!


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Old 04-03-2005, 01:46 AM   #37
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Heres my newest project, a map with Orbitius. The map is Omaha Beach D-Day Invasion. It has a bunker system and will remind you of the bunkers in MOHAA. It also has an air strip, and the two imfamous pillboxes. For the allies is a carrier with planes, and there will be a battleship using stationary vehicles as turrets.

Weapons and Vehicles for this map are as follows:

Panzer Tank - Fires standard anti-tank round plus MG
Nebelwerfer - Fires Rocket-Artillery rounds at tanks
Junker Fighter - Fires 2 MG's and drops bombs
V2 Rocket - Player guided kamikazi vehicle
Sherman Tank - Fires standard anti-tank round plus MG
Mustang Fighter - Fires 2 MG's and fires unguided missiles
Goblin Jet Fighter - Fires 4 MG's faster air superiority fighter
Battleship Turrets - Fires linked bunker-busting rounds
AA Guns - Fires 4 rapid heavy MG's at oncomming aircraft
Colt 1911 Handgun - Replaces blaster_pistol
M1A1 Tompson SMG - Replaces blaster_r
Gewehr 43 Sniper Rife - Replaces disruptor
MP44 Assault Rifle - Replaces heavy_repeater
M1A1 Bazooka - Replaces merr_sonn (kills tanks in 4 shots)
M35 Potato Masher Grenade - Replaces thermal
TNT Trip Bombs - Replaces trip_mine
C4 Explosive - Replaces detpack
Possible Allied Player Model
Possible Axis Player Model

As you can see this wil lbe like a mini-mod that requires no programming. There will be a trailer released later dorected by Zappa_0. Expect action packed scenes from that. Here are some screenshots of the WIP Map:










I could use some help from someone (LightNinja), to animate the V2 rocket so that it takes off verticles then turns horizonta to fly. And to replaces the Emplaced_Gun with a MG42 machinegun.

Comments and Suggestions please.


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Old 04-03-2005, 07:36 AM   #38
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i dont know what you mean, if you mean adding new player anims i never learned how to do it




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Old 04-03-2005, 07:39 AM   #39
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no no i mean the vehicle. the rocket sits on ground like this:

|
|
|
/ \

And wwhen it takes off and the engines come on it turns like this:

>--------

and flys like a plane


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...No officer, that was force speed. It slows you down while I remain going normal.
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Old 04-03-2005, 02:21 PM   #40
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the map looks great as do the models, however I'm worried that FPS of this map with tons of people will be horrible, great work though hatrus, when I saw those pics I thought it was BF1942!
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