.skins on map_objects?
I've been informed of a problem with one of the holocron models used for JKA. Basically, the Force Pull model has the skin of the Force Push holcron. I've already checked the shader files and it's definately not the shaders. The model is just using the problem skin.
Is it possible to change the textures on a md3 model with a .skin file or do I have to get someone physically fix the .md3?
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