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01-02-2006, 01:35 AM
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#1
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Rookie
Join Date: Dec 2004
Location: Everywhere, and No where
Posts: 70
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Kotor Tool.......For linux
will it ever be real?
My mods:
Hk-47 to Rancor
downloads: + 400
Mods still on the opperating table
"pet" for tsl
and a port of that for kotor(mabey)
Wenn ist das Nunstruck git und Slotermeyer? Ja! ... Beiherhund das Oder die Flipperwaldt gersput
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01-02-2006, 01:39 AM
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#2
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obama.png
Join Date: Mar 2005
Location: `(.°)~
Posts: 7,997
Current Game: all
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Check this article. However, if Fred Tetra has no objections, I may be able to write some of the resource extraction/editing parts of KT in C++/Qt and release it for Linux/Mac/Unix.
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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01-04-2006, 10:54 PM
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#3
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Rookie
Join Date: Dec 2004
Location: Everywhere, and No where
Posts: 70
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sweet
My mods:
Hk-47 to Rancor
downloads: + 400
Mods still on the opperating table
"pet" for tsl
and a port of that for kotor(mabey)
Wenn ist das Nunstruck git und Slotermeyer? Ja! ... Beiherhund das Oder die Flipperwaldt gersput
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01-08-2006, 02:04 AM
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#4
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Rookie
Join Date: Jul 2005
Posts: 43
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Did anyone actually manage to install it under Linux?
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01-08-2006, 03:22 PM
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#5
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obama.png
Join Date: Mar 2005
Location: `(.°)~
Posts: 7,997
Current Game: all
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I doubt it will work, even the Linux version of .NET probably wouldn't support KT, as I think that only 'System' namespaces are supported with it, and KT uses a the 'Microsoft.Win32' namespace to locate the KotOR directories via the registry. I'll try it today though.
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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01-08-2006, 07:42 PM
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#6
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Rating: Awesome
Status: Administrator
Join Date: Jan 2005
Location: Chicago, IL, USA
Posts: 8,416
Current Game: SWTOR
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I'd love to have KT working for Linux, as besides some games and photoshop of course I run Ubuntu-only now. Perhaps it would motivate me to start modding again 
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01-09-2006, 12:56 AM
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#7
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Rookie
Join Date: Jul 2005
Posts: 43
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How about writing a KOTOR toolset for Linux from scratch, instead of trying to port KOTOR Tool?
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01-09-2006, 01:19 AM
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#8
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Shadow Lord Of The Sith
Status: Moderator
Join Date: Mar 2004
Location: Stormreach CA.
Posts: 9,184
Current Game: DDO, Stormreach
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Quote:
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Originally Posted by Sikon
How about writing a KOTOR toolset for Linux from scratch, instead of trying to port KOTOR Tool?
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Are you volenteering?
Realise that KotOR Tool has taken Fred Tetra hundreds of hours to put in it's current state.
"Beware the form-fitting black armor-clad Drow hottie with twin Mineral II Greensteel Khopeshes!"
"Liella d'Orien says, '"You're the fool, Devil. -- Witness the power of this fully ARMED and OPERATIONAL Titan!"'" ----------------------------------------------------------------------
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01-09-2006, 02:57 AM
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#9
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Rookie
Join Date: Jul 2005
Posts: 43
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Actually, I am. However, I'm planning to make a set of tools using a shared library for archive access, instead of one big program. And make it open source, of course. I don't see anything difficult about it, as the formats are well-documented. The only question is time.
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01-09-2006, 12:06 PM
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#10
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obama.png
Join Date: Mar 2005
Location: `(.°)~
Posts: 7,997
Current Game: all
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Quote:
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Originally Posted by RedHawke
Realise that KotOR Tool has taken Fred Tetra hundreds of hours to put in it's current state.
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The website says 1100.
Quote:
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Originally Posted by Darth Moeller
I'd love to have KT working for Linux, as besides some games and photoshop of course I run Ubuntu-only now. Perhaps it would motivate me to start modding again
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I'm surprised that Photoshop hasn't been released for Linux, it was written in Qt, which can be compiled to Win32, Linux, UNIX, and Mac from the same source (which is also why I switched to it from .NET) .
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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01-28-2006, 11:46 AM
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#11
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Rookie
Join Date: Dec 2004
Location: Everywhere, and No where
Posts: 70
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Quote:
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Originally Posted by jmac7142
I'm surprised that Photoshop hasn't been released for Linux, it was written in Qt, which can be compiled to Win32, Linux, UNIX, and Mac from the same source (which is also why I switched to it from .NET) .
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Gimp is better anyway
My mods:
Hk-47 to Rancor
downloads: + 400
Mods still on the opperating table
"pet" for tsl
and a port of that for kotor(mabey)
Wenn ist das Nunstruck git und Slotermeyer? Ja! ... Beiherhund das Oder die Flipperwaldt gersput
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01-09-2006, 01:29 PM
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#12
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Rookie
Join Date: Jul 2005
Posts: 43
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By the way, there's a nice project on SourceForge:
http://sf.net/projects/openknights
It's for NWN, but I think most tools will work with KOTOR as well.
Edit: scratch that, they're for Windows... although having source code for nwnnsscomp is nice, nice.
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01-09-2006, 05:30 PM
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#13
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obama.png
Join Date: Mar 2005
Location: `(.°)~
Posts: 7,997
Current Game: all
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^^^^
You could have gotten that at Torlack's site (the guy who wrote it, along with the original NWN tools, ie the NWN Explorer). It's http://torlack.com .
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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01-09-2006, 08:42 PM
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#14
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Rookie
Join Date: Jul 2005
Posts: 43
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That site provides only Windows binaries. At least I couldn't find the sources.
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01-09-2006, 08:46 PM
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#15
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Junior Member
Join Date: Aug 2005
Posts: 303
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It is the link on the left called NWN Tools Source
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02-01-2006, 01:12 PM
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#16
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Knight of Holowan
Join Date: Aug 2004
Location: In the mountains of Oregon
Posts: 2,951
Current Game: World of Warcraft
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I've been actively working with the most Recent WINE release and some of the WINE developers to get K1 & K2 running with impunity on Linux. If I can get both of these games to work it may emulate enough of the windows calls to allow the .NET framework to run as well and I can test KT after that.
Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
OMG I only rank 62.13018% geek or a Extreme Geek as it is referred to on the geektest at Geektest
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02-03-2006, 03:36 PM
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#17
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Rating: Awesome
Status: Administrator
Join Date: Jan 2005
Location: Chicago, IL, USA
Posts: 8,416
Current Game: SWTOR
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Quote:
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Originally Posted by Darkkender
I've been actively working with the most Recent WINE release and some of the WINE developers to get K1 & K2 running with impunity on Linux. If I can get both of these games to work it may emulate enough of the windows calls to allow the .NET framework to run as well and I can test KT after that.
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I would love you if you could get it running under linux.
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02-03-2006, 12:27 PM
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#18
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Rookie
Join Date: Jul 2005
Posts: 43
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First of all, it's Wine, not WINE. Second, the .NET Framework doesn't run under Wine, but there is a separate project called Mono, which is a free independent implementation of .NET. The bad news is, KOTOR Tool, being a rather sophisticated Windows Forms application, doesn't work under Mono.
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02-03-2006, 01:17 PM
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#19
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Knight of Holowan
Join Date: Aug 2004
Location: In the mountains of Oregon
Posts: 2,951
Current Game: World of Warcraft
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Quote:
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Originally Posted by Sikon
First of all, it's Wine, not WINE. Second, the .NET Framework doesn't run under Wine, but there is a separate project called Mono, which is a free independent implementation of .NET. The bad news is, KOTOR Tool, being a rather sophisticated Windows Forms application, doesn't work under Mono.
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I've already gotten a few of my .NET framework apps to run under WINE. These apps use .NET framework calls for the apps -- I know they were sample .NET programs I programmed myself from a .NET programming manual.(They don't compile without .NET Framework 1.1 installed.) I haven't tried KT yet because without the games working there the tools are of no use.
As to refering to WINE as WINE is because I have seen it in many forms in it's releases, readme's, and across the web which include;
Wine
W.I.N.E.
WINE
WinE
So I have adopted WINE as my way of referencing it.(Not worth correcting peoples spelling of something so minor when there are many ways of refering to it.)
Working so, we will learn history as a tree knows it; we will climb into shapes printed in the seed; we will become time made visible, years made fragrant; we will make of concentric memory a stem of praise; we will inhabit daylight at a trees own speed; we will be travelers who remain, patriots to this ground.
OMG I only rank 62.13018% geek or a Extreme Geek as it is referred to on the geektest at Geektest
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02-04-2006, 10:14 AM
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#20
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Rookie
Join Date: Jul 2005
Posts: 43
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02-04-2006, 10:22 AM
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#21
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Brony 4 Life. Yo.
Status: Super Moderator
Join Date: Oct 2004
Location: Tennessee (USA)
Posts: 6,845
Current Game: Minecraft MP: PynCraft|Tekkit
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Can we please drop the "WINE" / "Wine" debate?! Frankly, it doesn't matter as long as someone knows what the heck you're talking about..
Quote:
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Originally Posted by Darkkender
(Not worth correcting peoples spelling of something so minor when there are many ways of refering to it.)
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^^^
agreed
and if you'd like to get technical.. it's spelled "Wine" but their logo is in all caps
You're both 'right'  end of discussion...
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02-06-2006, 10:02 PM
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#22
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obama.png
Join Date: Mar 2005
Location: `(.°)~
Posts: 7,997
Current Game: all
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Quote:
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Originally Posted by Darkkender
I've already gotten a few of my .NET framework apps to run under WINE. These apps use .NET framework calls for the apps -- I know they were sample .NET programs I programmed myself from a .NET programming manual.(They don't compile without .NET Framework 1.1 installed.) I haven't tried KT yet because without the games working there the tools are of no use.
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That may be just because you got .NET IL to run on Linux, however, the 'Microsoft' namespaces use Windows API-specific features that may not be able to be duplicated, and I know KT uses at least the 'Microsoft.Win32' namespace.
"No, Mama. You can bet your sweet ass and half a titty whoever put that hit on you already got the cops in their back pocket." ~Black Dynamite
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