Alright-E. I just tried this:
Note: I have removed the first "<" in each line so that the text will display correctly.
Code:
!-- Win Conditions -->
Human_Victory_Conditions>
Galactic_Control_Named_Planets
/Human_Victory_Conditions>
Human_Victory_Planet_Names>Fondor, Myrkr, Kuat, Coruscant, Hypori, Muunilinst, Dathomir, Hoth /Human_Victory_Planet_Names>
AI_Victory_Conditions>
Galactic_Cycles_Elapsed
/AI_Victory_Conditions>
AI_Victory_Cycle_Limit>5 /AI_Victory_Cycle_Limit>
After 5 "days", the AI ended the game and declared victory. Now, I will change it to:
AI_Victory_Cycle_Limit>
950 /AI_Victory_Cycle_Limit>
and see if I can play until I get tired of it, or conquer the named planets.
Edit: My problem turned out to be a mod-bug. The above makes an interesting alternative to standard victory conditions, though.......
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