lfnetwork.com mark read register faq members calendar

Thread: Let there be Light!
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 01-10-2009, 10:03 PM   #1
HK-42
HK47+Marvin=
 
HK-42's Avatar
 
Join Date: Jun 2006
Location: The Unknown Regions
Posts: 2,040
Current Game: AssassinsCreed,kotor
Hot Topic Starter 
Let there be Light!

Does any one know what texture in a module(davik's palace) allows lighting to appear in a module? As you can see in the pic I replaced the file and am not sure which one I use to replace it.

Thanks



EDIT: thanks to LR I was able to fix it. My lightmaps tga's got corrupted so I had to redo them.


Last edited by HK-42; 01-11-2009 at 12:57 AM.
HK-42 is offline   you may: quote & reply,
Old 01-12-2009, 09:33 AM   #2
harIII
Veteran
 
harIII's Avatar
 
Join Date: Feb 2008
Posts: 983
Helpful! 
I thought the texture represented the Light.

For example, if you wanted a bright white light, the texture would be white.
harIII is offline   you may: quote & reply,
Old 01-24-2009, 11:20 PM   #3
HK-42
HK47+Marvin=
 
HK-42's Avatar
 
Join Date: Jun 2006
Location: The Unknown Regions
Posts: 2,040
Current Game: AssassinsCreed,kotor
Hot Topic Starter 
Arise!

I have another lightmap problem. But on a different module. I edited the lightmap to these things:

Hue: 180
Lightness: 30
Saturation: -30

These are in DI tutorial and worked for my first module but now they don't. My module is black. Completly all I can see is the door and 2 aliens built in to a placeable. Anyideas?

By the way the light map is the one(only one lightmap) for m17af. Tatoonie's cantina.


EDIT: FIXED


Last edited by HK-42; 01-25-2009 at 01:18 AM.
HK-42 is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > Let there be Light!

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:51 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.