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Old 08-15-2009, 09:01 PM   #1
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Arc Trooper Mod

Wow...... I Just Remembered Something xD. I Wouldn't Even Be Able To Use This Mod Cuz I Only Have RC For Xbox! Oh Well, Not Everything Can Be Perfect.

Moderator note [08-30-2009 12:24 PM]

Posts moved from 'Idea for a new Star Wars game'. All moding discussion goes here from now on.



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Last edited by Astor; 08-30-2009 at 12:24 PM.
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Old 08-30-2009, 01:30 PM   #2
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i can change static meshes, everything has a texture. right click the mesh and click properties and open the "hidden" and there is a a thing that has the texture's path


and at commander: if thats the case, i need the deafluet properties file




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-30-2009, 04:32 PM   #3
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sorry, i can't follow this tread any more, i lost too many posts while my banishment...
i will be available om Visitor Message and PM if help is needed

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Old 08-30-2009, 04:58 PM   #4
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Quote:
It looks cool but why are the enemies neon colored? Also why do the enemies die so quickly and why do you have way too much ammo? Is the Arc mod a separate mod from the super mod or are they both the same? I'd rather it be a separate mod to avoid confusion.

I have a theory on how to put in new meshs. You could somehow upload images into UnrealEd and turn them into a mesh. These could be used as meshs.

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B-3 ultra battle droid



Buzz droid



C-B3 cortosis droid



Commando droid



Crab droid



Dwarf spider droid



Hailfire droid



JK-13 droid



A-series assassin droid



Homing spider droid



Chameleon droid



Octuptarra droid



Tri droid



Tri droid starfighter



If you can't make an animation for these you could use something similar to it from the game ex.for crab droid use spider droid movement animation, for A-series assassin droid use SBD movement animation.


Also the whole purpose of this thread was an Idea for a New SW Game. We should make a separate thread for the Arc mod while in this one we discuss Ideas for a New SW Game and try to make things like the concept art and storyline for the game idea.

EDIT:I have made a separate thread for the Arc mod called Arc Trooper Mod and it is in Design Schematics. This thread here will now be used as a place to discuss Ideas for a New SW Game and make concept art and a storyline for it.
Wait... you can actually do that? I thought you needed an entirely new model instead of a picture...



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Old 08-30-2009, 06:30 PM   #5
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idk.... but where are we gonna get the meshes? because that wouldnt work!




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-30-2009, 08:20 PM   #6
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I think I just found a mando that can be put into this mod. I'll get back to you guys on this. Just letting you know.

EDIT: Ok, I found a mando for Unreal Tournament 2004, which (if I remeber correctly) uses the same Unreal engine as SWRC.

http://unrealtournament2004.filefron...oba_Fett;38433

Correct me if I'm wrong, but this wouldn't be porting, because that is a mod, and not a standard game resource.




Last edited by Ulmont; 08-30-2009 at 08:37 PM.
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Old 08-30-2009, 08:52 PM   #7
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ok cool ill try to get it to work

EDIT: nope its not the right format


i need a mesh in a .psk format




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "

Last edited by HockeyGoalie35; 08-30-2009 at 09:01 PM.
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Old 08-30-2009, 09:00 PM   #8
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Bummer. Hey, I'm trying to add in a new trooper squaddie (the kind that crashes the game). I'm using a different technique though, so I'll tell you how it went.


Edit: Yegh, didn't work. I'll try my plan B then. Will update with results.

Edit 2: ... No luck with Plan B... Plan C now... Will update...

Edit 3: Didn't work. Plan D now... update soon...




Last edited by Astor; 09-14-2009 at 11:04 AM.
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Old 08-30-2009, 09:04 PM   #9
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ok get back to me!




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-30-2009, 09:15 PM   #10
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Ok, I'm momentarily abandoning plan D in favor of checking up on weather or not the script, or the Pawn is causing the crash...

Edit: Ok, so the shiney boy was causing the crash. I'm now reverting back to Plan A, but with a different Pawn.



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Old 08-30-2009, 09:16 PM   #11
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how many plans do you have??? lol




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-30-2009, 09:21 PM   #12
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At least 11. ^_^ Ok... Plan A WORKED! Wayii! Kandosii!



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Old 08-30-2009, 09:26 PM   #13
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SO YOU CAN DOOR BREACH?? TELL!!!TELL!!!!




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-30-2009, 09:32 PM   #14
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Yup! I have a fully animated, extra squad mate! All you have to do as use a clone trooper instead of a clone commando. Since Clone Troopers can't preform squad commands, there's no crash. You can edit the CT mesh into the RC mesh and you can even have your very own commando follower. Keep in mind that this means no bacta, however he'll still follow you, and you can revive him. ^_^ Also, on levels where you don't have a full squad (Raz Prosocuter/First few geonosis levels) you can use a standard squaddie with squad commands. ^_^ Yayz!



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Old 08-30-2009, 09:38 PM   #15
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but he cant do anything? he cant demo or hack? but he can defend and form up?


edit:this is what i originally did, but since he didnt folow commands, i thought it didnt work....




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-31-2009, 01:49 AM   #16
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can you try to make this for the clone trooper mod too?? how many extra squadies can u have??
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Old 08-31-2009, 09:58 AM   #17
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as many as you like i think.....




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-31-2009, 10:01 AM   #18
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then i would like to have ca.20 that would be COOL!
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Old 08-31-2009, 10:03 AM   #19
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O_O that would take...forever (and a fps killer/lag creator)




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-31-2009, 10:19 AM   #20
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ok, 10?
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Old 08-31-2009, 12:38 PM   #21
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this looks cool if it ever gets done and just to clear things up the sholder thing is called a pauldren and the belt/skirt is called a Kama


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Old 08-31-2009, 03:37 PM   #22
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but will it just get some new skins an meches? or do you guys make new levels too??



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Old 08-31-2009, 05:51 PM   #23
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we are trying te eventully make some new maps too, so this could take some time




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 08-31-2009, 06:36 PM   #24
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I See The Mod Is Going Well? How Long Do You Figure It Will Take Until It Is Finished?


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Old 08-31-2009, 07:09 PM   #25
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i really have no idea




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 09-13-2009, 05:37 PM   #26
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Some enemies I would really like to see would be a regular dwarf spider droid.

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A Hailfire droid.

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A crab droid, defiantly.

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A JK-13 security droid.

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An octuptarra droid, defiantly.

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A Tri droid.

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An A-series assassin droid.

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A spelunker probe droid.

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A Tri droid starfighter.

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Also if its possible put in a vulture droid. If it is possible to make any of those please tell me.
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Old 09-13-2009, 05:50 PM   #27
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There's a Hailfire droid in the game! Where is it? Also will someone be able to reskin the DC-15s side arm blaster to look like the commando pistol used by Arcs and make it a new weapon?

Last edited by Commander Dimal; 09-13-2009 at 06:03 PM.
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Old 09-18-2009, 11:59 PM   #28
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Quote:
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There's a Hailfire droid in the game! Where is it? Also will someone be able to reskin the DC-15s side arm blaster to look like the commando pistol used by Arcs and make it a new weapon?
Geonosis, I think...
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Old 09-19-2009, 12:48 PM   #29
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Where exactly on Geonosis is it?
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Old 09-19-2009, 01:06 PM   #30
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Where exactly on Geonosis is it?
If I remember correctly, I think there's two spider droids on Geo... One of them is outside the entrance to the battle droid factory (I think, it may be the entrance to one of the Seperatist Core Ships).


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I don't want to get my hopes up, but it's like the planets are aligning or something.
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Old 10-10-2009, 11:40 AM   #31
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It's not going very well. If you want to check out what me have so far Hooper, you should join the ARC trooper mod team social group.

EDIT: Oh, I forgot you're already in the group. If you're not much of a modder you can help with ideas like me. We have a lot of cool stuff so far.
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Old 08-31-2009, 08:41 PM   #32
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In my experience (having created my own video-games using the Beyond Virtual game engine), development takes anywhere from three weeks (provided you and an entire team have some ready-made models, and an unlimited amount of time from sun-up to sun-down) to 2 years +. It all depends on the level of work that you put into your game. If you follow the E.A. style, you can do it in one day (pirate some models from turbo-squid, and mush some levels out). Personally, I tend to churn out levels (characters, items, etc.) in about 16 hours (that's total time spent on the level. 16 hours for me generally translates into about 3-6 days).



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Old 08-31-2009, 11:55 PM   #33
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I Can't Wait For It . If LA Found This On The Internet, It Would Be A 70% Chance They Would Make A Release Day For A Game .


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Old 09-01-2009, 11:57 AM   #34
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What's the storyline for this thing?
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Old 09-01-2009, 12:23 PM   #35
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basiclly so far, its arc troopers that have similar objectives of the commandos but we're planing on new missions,levels,etc.




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 09-01-2009, 12:29 PM   #36
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Quote:
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basiclly so far, its arc troopers that have similar objectives of the commandos but we're planing on new missions,levels,etc.
So essentially, version 1 is just RC with ARCs instead, and version 2+ will be an all new thing?

Some can be easy to genericize, like the Acclamator Star Destroyer - instead of it being the Prosecutor, it could be the Naboo or Insurmountable...
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Old 09-01-2009, 12:45 PM   #37
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Just a heads up after noticing the discussion in your social group -

It's doubtful that you'll be able to use the soundtracks from the Star Wars Trilogies in your mod, as that's infringing copyright law. Therefore, any mod released that contains the soundtrack from any copyrighted source would be illegal.






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Old 09-01-2009, 01:12 PM   #38
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would modifying a song like a remix be illegal?




Quote:
Originally Posted by HockeyGoalie35 View Post
I wish I had some Combustable Lemons.

Quote:
Originally Posted by =purifier View Post
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby. "
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Old 09-01-2009, 02:08 PM   #39
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would modifying a song like a remix be illegal?
I think it depends how how much/far its remixed. Something like a montage may not necessarily pass the test.
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Old 09-01-2009, 01:23 PM   #40
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I'm not 100% on my copyright law, but I think yes, modifying a song would also be illegal.

There's nothing stopping you from adding the soundtrack for your own personal use, but adding it into a mod and then distributing it is definitely illegal.






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