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12-07-2009, 09:03 PM
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#1
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Junior Member
Join Date: Jun 2009
Posts: 425
Current Game: SWTOR
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Change Model
How do I change the model of one of my squad into a trooper???
Thanks in Advance
|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|
|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|
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12-07-2009, 09:17 PM
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#2
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Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
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Mmm...
Double click your actor under the Actor Classes Menu
Go to Display Advanced
Change Mesh to something else (ex SkeletalMesh'Clone.CloneCommando' to SkeletalMesh'Clone.CloneTrooper')
If you want to add a trooper to the squad, stick a trooper into the level, and change both bCanbesquadmember and bOfSquadInterest to true. Do NOT change bCanPreformSquadCommands to true, or you game will crash every time your order the squad to do something.
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12-08-2009, 07:09 AM
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#3
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The New Leader
Join Date: Jul 2009
Location: Connecticut, U.S.A.
Posts: 553
Current Game: DJ Starscream
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huh..... i dint know i had to change the intrest one....what does it do?
Quote:
Originally Posted by HockeyGoalie35
I wish I had some Combustable Lemons.
Quote:
Originally Posted by =purifier
Granted, but you accidently get blown up with that lemony smell and the
Pine-Sol woman appears out of nowhere and says: "That's the power of Pine-Sol, baby.  "
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12-08-2009, 10:22 AM
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#4
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Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
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I think it makes it so you can revive 'em. Actually, come to think of it, I'm not sure what it does either, I just always enable it.
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12-08-2009, 05:31 PM
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#5
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Junior Member
Join Date: Jun 2009
Posts: 425
Current Game: SWTOR
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So how do you add a new squad member again? Can you explain it step by step???
|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|
|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|
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12-08-2009, 10:42 PM
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#6
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Junior Member
Join Date: Apr 2008
Location: Earth (Fight for her)
Posts: 383
Current Game: Natural Selection 2
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Ehh...
Go to the Actor Classes viewer
Go to Pawn - CTPawn - Republic - CloneTrooper and select CloneTrooperTM
Right-click the floor next to where your squad starts and choose Add CloneTrooperTM Here
Double-click the trooper to bring up the CloneTrooperTM# Properites window, and click on AI
Set both bCanBeSquadMember, and bOfSquadInterest to true
Save, and boot up the level.
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12-09-2009, 04:27 PM
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#7
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Junior Member
Join Date: Jun 2009
Posts: 425
Current Game: SWTOR
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Cool. Thanks!
|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|
|~La-da-di-do-laaaa!!! I am an oh-so evil sith lawd! And a mando cheftan, and a aich-kay assashshshasssasa... Assassshasshasasha. Ass... I kill shtuf. And imma robot. Beep boop beep bop~|
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12-18-2009, 12:30 AM
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#8
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Rookie
Join Date: Sep 2009
Location: The Mojave Wasteland!
Posts: 220
Current Game: New Vegas
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Ok, then, how do I add a number and name to the new squad mate?
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08-08-2010, 05:27 PM
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#9
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Junior Member
Join Date: Aug 2009
Location: Norway
Posts: 258
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thanks ;D
Carbonite Modders Projects
Current Project: ARC Trooper MOD
Current version: BETA v3.1
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