I've got this model (.obj) which are some small hills which I fitted to match the map I'm making.
Now the problem is, when I export it as .MAP from Milkshape 3D, the size is perfect but it looks ugly & broke and it has more then 1000brushes lol
I created a heightmap texture to make it more beautiful and texture it in gensurf but I can't seem to get the same shape out of it in gensurf as when I export it as .MAP from Milkshape so the size is way off target.
Anyone with better experience?
Thanks in advance.