ANNOUNCEMENT: This forum has been archived and its community moved to the Star Wars Gamer forum. mark read register faq members calendar

Thread: What can bring JK2 back, would you do it.
Thread Tools Display Modes
Post a new thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 09-18-2002, 06:54 PM   #1
Naphtali's Avatar
Join Date: Feb 2002
Posts: 388
What can bring JK2 back, would you do it.

I for one think that now the forums are slowly declining that now will be the time JK2 starts to peak.
Like MOTS and JK their have to be some good level makers and story tellers out their, and their are story tellers who simply don't have the know how to do in game cinematics, scripting and other things, if you have ideas then get around that hurdle, becaue realisticly, Tales of a mercenay, Birth of a mercenary which some of us original fans remember are examples of levels that made it all interesting and added replay to it all.

What do you think of this respond

Naphtali is HARD
Naphtali is offline   you may:
Old 09-18-2002, 06:59 PM   #2
Darth Damage
@Darth Damage
Darth Damage's Avatar
Join Date: Apr 2002
Location: korriban
Posts: 264
someone has to take the levels and alter them and make a new story with new characters and new objectives(maybe use the Expanded Universe). The bad guy has to be someone way more badass than that stupid dino fag dessan. he blows big ones! The sith war Would be pretty badass. but since i have now knowledge of any modding I should probably keep to myself.

So let it be written, so let it be done, i was sent here by the chosen one
Darth Damage is offline   you may:
Old 09-18-2002, 07:41 PM   #3
Homosexual Ewok
@Homosexual Ewok
Homosexual Ewok's Avatar
Join Date: Apr 2002
Posts: 595
I would like to drive around in a land speeder and run people over like I do in Battlefield 1942...

You know, all joking aside, this would be possible with the Q3 engine, maybe one day we'll see it via some mod.
Homosexual Ewok is offline   you may:
Old 09-18-2002, 08:22 PM   #4
zerowingzero's Avatar
Join Date: May 2002
Location: Yes please. No Wait...
Posts: 485
I guess some sp stuff would be good, but i'm not too sure with your statement that jk2 is gone, as long as there are servers and players it's still there, belive it or not.
zerowingzero is offline   you may:
Old 09-18-2002, 08:35 PM   #5
mariners2001's Avatar
Join Date: Oct 2001
Location: Washington
Posts: 674
lots of stuff is being made and released but file sites are slacking. that's what I would change. i know it's not easy, but someone needs to make a site that's dependable and actually posts all the new files. or,, and should combine and create one huge and awesome file site. but that probably won't happen. until that happens though, jk2 will be slowly dying......

Skin Projects: (click on the links provided to download the files or view the current progress)
Emperor Palpatine: Completed
Jerec: Completed
Raas Avlow: Completed, but being redone
Mara Jade: Completed, but being redone which is nearly complete, New Mara WIP
Anakin Skywalker: Completed
Count Dooku: Done, not released
Ibtisam (Mon Calamari model) normal and rogue flight suit: Pending release
Talon Karrde: Completed
Rock Fisto (Kit Fisto model): Never released

E-mail me if you'd like to see or try one of these skins that I've not yet released.
Also, if you have an idea for a skin for me to make (Star Wars based preferably), please e-mail me with that idea and I'll take it under consideration for a future project.
mariners2001 is offline   you may:
Old 09-18-2002, 08:52 PM   #6
Nobodi Kenobi
@Nobodi Kenobi
Join Date: Jun 2002
Posts: 64

This is what is going to keep the game alive.

More maps and Mods like these.

Nobodi Kenobi is offline   you may:
Old 09-18-2002, 10:21 PM   #7
.:Silver:.'s Avatar
Join Date: Jul 2002
Location: The Top
Posts: 195
Hang the patchers.

Noob you are. Die you will.
.:Silver:. is offline   you may:
Old 09-18-2002, 10:39 PM   #8
Raise Hand If Sure!
Toonces's Avatar
Join Date: Apr 2002
Location: New Jersey
Posts: 1,362
Two things, that's all
Make the Animation code modifyable
Release the single player source code

Toonces is offline   you may:
Old 09-19-2002, 01:07 AM   #9
Bird Of Prey!
@Bird Of Prey!
Bird Of Prey!'s Avatar
Join Date: Jun 2002
Location: Cinti., OH
Posts: 132
Easy, an official expansion pack with more maps , models, and skins!! I truly believe that this game was rushed out in an attempt to make its release correspond with Episode 2. This fact is obvious when you look at the limited skins and maps.

Lucas and Raven need to humble themselves and talk to the modelers / mappers that frequent these forums. I've played some awesome third-party maps and have been amazed at the detail of the 3rd party skins / models.

My main complaints are as follows. The 3rd party maps, and sometimes skins, take forever to D/L from a host site. In addition most 3rd party maps offer no BOT support. The result is that many players hit ESC when they see the lengthy D/L time. I start the game, and log on to a server, to play not D/L.

If all of us had a majority of the skins / maps, this would not be an issue. An expansion pack is one of the big answers.

DAMNIT! I'm not a nOOb, in the scope of things I'm as old as Yoda so my reflexes are a bit slower!

I'm so old that I was typing basic commands into my Atari 800 while most of you young whippersnappers weren't even a sparkle in your Daddy's eyes!! LOL!
Bird Of Prey! is offline   you may:
Old 09-19-2002, 01:39 AM   #10
thehomicidalegg's Avatar
Join Date: Jun 2002
Posts: 984
an expansion pack
thehomicidalegg is offline   you may:
Old 09-20-2002, 04:01 PM   #11
InfErnO's Avatar
Join Date: Mar 1999
Location: None of your business.
Posts: 180
A triple bladed saber would rock, 100% block and the saber should cause no damage. Remove all guns, I'm a Jedi Mastor, don't need them. Remove all force powers but heal. Make heal stronger. Slow down the default game speed, it's too fast for me. Make saber throw cause 100% damage, also it should take no force points, I wanna be like Darth Vadooor.

May the force be with you.


Last edited by InfErnO; 09-21-2002 at 03:16 AM.
InfErnO is offline   you may:
Old 09-20-2002, 04:13 PM   #12
Darth Kaan
@Darth Kaan
Darth Kaan's Avatar
Join Date: May 2002
Location: Ruusan
Posts: 900
Originally posted by thehomicidalegg
an expansion pack
Most definately.

Darth Kaan is offline   you may:
Old 09-20-2002, 04:23 PM   #13
awaiting the Unknown
MysticSpade's Avatar
Join Date: Jun 2002
Location: Near Midgar
Posts: 1,295
i agree with the expansion pack also i think that JK2 will slowly die until either the AOTC:TC, or the SoS (Style over Substance) mod is released. both of these show great potential.

XBL GT: MysticSpade
MysticSpade is offline   you may:
Old 09-20-2002, 04:37 PM   #14
LFN Staff Emeritus
obi's Avatar
Join Date: Apr 2000
Location: Augusta GA
Posts: 6,893
Current Game: Game of life, yo
Game not dead.

Community not dead.

Forums not dead.

JK series not dead.

I don't think they will be for a very long time, either.

Why do you look at the speck in your brother's eye, but do not consider the plank in your own eye?-Matthew 7:3-5
Living Water Revival

Me on Myspace

obi is offline   you may:
Old 09-20-2002, 04:37 PM   #15
FatalStrike's Avatar
Join Date: May 2002
Location: WWII
Posts: 736
There would be a few ways to breath new life into JKII

-Make bots that can play as CTF teams, they would know their positions and act accodringly. Make them good enough to CTF that they could defeat decent teams when used on their highest setting. No more backwards running boring bots.

-Expansion pack, more SP levels

-Release a patch that has all setting the same as 1.02, with the addition of Promod blocking system and damage system. Also keep the invisible absorb.

-Add new saber stylev (double blade)

-Add new weapons (proximity mines would do wonders for CTF defense)

- Add maps for MP

-Add skins, many many skins

-Refuse all suggestions from anyone until they prove themselves to be good players. If they suck you can happily ignore their suggestions, so as to avoid another patching mistake.

That is all, you can start bowing now.

Battlefield 1942........
FatalStrike is offline   you may:
Old 09-20-2002, 05:18 PM   #16
Beefotron X
@Beefotron X
Beefotron X's Avatar
Join Date: May 2002
Location: Pennsylvania
Posts: 43
General things, and expansion pack things would help JK2 much.

General things:

Make the patching guys stop listening to n00bs when they complain that people are beating them.

Shrink-wrap ArtifeX and mail him to Rraven in order to help with the expansion pack

Expansion pack things:

Adjust the falling system so you don't get hurt by falling a distance that you could have jumped.

Add some force powers

Adopt the best player-made maps and skins, at least the ones that don't cause any copyright issues. (and pay the original creators some money)

do everything that's in ProMod and JediMod, creating extra game types for the things that shouldn't be standard.

Make some more maps and skins.

Add the ability to grab the edges of stuff to climb up.

Create a user-friendly command console for when there are bots on your team, so that you can tell a bot to defend a certain player, attack a certain player, defend a certain place, and CTF-specific commands like "protect flag", where they defend their flag and attacks anyone who takes it, and "go for the other flag" where they try to get the enemy flag, or defend the player who has it.

Add some more weapons like proximity mines, flamethrowers, and full unarmed.

That is all. Disciple applications will be accepted until Tuesday.

Beefotron X

"I shall do as you say. I shall protect the village. I shall guard the dojo, and I shall... water... the plants."
-Beverly Hills Ninja

3 Exploding Heads
Beefotron X is offline   you may:
Post a new thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > LucasForums Archive > Star Wars: Jedi Knight series > Game Discussion > Jedi Outcast > What can bring JK2 back, would you do it.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT -4. The time now is 12:34 AM.

LFNetwork, LLC ©2002-2015 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.