|
|
 |
03-02-2003, 01:31 PM
|
#41
|
Join Date: Dec 2002
Location: in a place
Posts: 231
|
looks interesting
-NATE
Right now I'm not assigned yet to anything...but am working on the team for the darkforces mod.
|
|
you may:
quote & reply,
|
03-09-2003, 01:50 PM
|
#42
|
Join Date: Jul 2002
Location: sweden
Posts: 185
|
so this isnt a mod with maps etc, just a kindof "replacing default models with custom ones" -mod ?
AotC-TC, Mapper
Avatar made by: myself
|
|
you may:
quote & reply,
|
03-09-2003, 05:30 PM
|
#43
|
|
Pimpin' ain't easy
Join Date: Nov 2002
Posts: 1,931
|
you r correct, i'm leaving that part up to the ep1 TC team
|
|
you may:
quote & reply,
|
03-26-2003, 04:46 PM
|
#44
|
|
JOM Director
Join Date: May 2002
Location: USA
Posts: 2,967
|
Boinga....this mod is looking pretty good, keep up on the good work, cant wait to see it in action!
|
|
you may:
quote & reply,
|
03-26-2003, 05:53 PM
|
#45
|
|
Pimpin' ain't easy
Join Date: Nov 2002
Posts: 1,931
|
it will be out very soon
edit: here's the readme
Quote:
***************************
JEDI KNIGHT II MODIFICATION
***************************
Title : Boinga1's Episode 1 MOD
Author : Boinga1
E-Mail :
Website :
File Name : ep1.zip
Items: ep1.pk3 (the heart of the MOD, skin/model changes, etc.)
ssmod.pk3 (makes the saber stances more jedi-like)
obitest.pk3 (adds the follwing NPCs:"rebornmaul""jedijinn""jedikenobi""jedimace"
readme.txt
screenshots
Description : An Epsidoe I mod, based as closely to the movie as could be using the standard JK2
game. NO NEW MAPS just replaces models, sounds, and the like.
Features : ep2 sabers v3 or something
replaces x-wing models with naboo starfighters (doesn't work quite right when they're on the ground)
Tavion to Aurra Sing
Stormtroopers to Battle Droids
Bartender to Watto
Desann to Darth Maul
Kyle to Episode 1 Obi-Wan model by Toonces
Rebels and Bespincops to gungans
Reskinned Jan
Jedi to Yoda
Jedi2 to Plo Koon (skin by neomarz1 aka Mars Marshall)
Jeditrainer to Mace (robed)
Lando to Mace (prisoner, unrobed, with force powers and saber)
Luke to Qui-gon
Uses Obi-wan's, qui-gon's, maul's, and mace's sabers
New music for Yavin_final
Edited scripts-player has force powers to some extent throughout the whole game (not full!)
Replaces sounds
New Weapons sounds
Known Bugs : Yoda's hair may not work right unless you have the yoda_kinja.pk3 file in your base directory. Mace sometimes has problems
on ns_streets, if he does just open the console and type map bespin_undercity to skip the level.
Comments :
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
|
|
|
you may:
quote & reply,
|
03-26-2003, 08:31 PM
|
#46
|
Join Date: Sep 2002
Location: The Uncharted Territories
Posts: 610
|
Boinga, I see that you are not changing Jan, just reskinned. Can I suggest that you use Aayla Secura, 'cause with her you can have a padawa team for the SP adventure, what do you think?

.:: 500 Posts on April 5, 2003!! ::.
"Remember, concentrate on the moment. Feel, don't think. Trust your instincts."
- Jedi Master Qui-Gon Jinn
|
|
you may:
quote & reply,
|
03-26-2003, 09:02 PM
|
#47
|
|
Pimpin' ain't easy
Join Date: Nov 2002
Posts: 1,931
|
thing is, at the time of TPM, she'd be about 10-15, and besides, why would two jedi padawans travel on a mission together? pity there are no good female jedi master models-that might work OK. i guess i could make jan invisible and give her no weapon (would make for some humorous dialouges) 
|
|
you may:
quote & reply,
|
03-26-2003, 09:04 PM
|
#48
|
Join Date: Sep 2002
Location: The Uncharted Territories
Posts: 610
|
Indeed, you are right!

.:: 500 Posts on April 5, 2003!! ::.
"Remember, concentrate on the moment. Feel, don't think. Trust your instincts."
- Jedi Master Qui-Gon Jinn
|
|
you may:
quote & reply,
|
03-27-2003, 02:06 PM
|
#49
|
|
Banned
Status: Banned
Join Date: Mar 2002
Location: Manchester University and London United Kingdom.
Posts: 1,061
|
How about use the Padme model to replace Jan?
|
|
you may:
quote & reply,
|
03-27-2003, 03:41 PM
|
#50
|
|
McCan Caoma
Join Date: Apr 2002
Location: The Shire
Posts: 3,236
|
why not have Jan be replaced by Qui-gon, or like you said, use the invisible and edit the voices to make it sound like Jinn is talking to Obi-wan via the Force  and then for luke, you could use yoda, then for Jedi instead of Yoda, you could use Ki-Adi Mundi. Problem solved/ New change 
Shut yo face before I punch you in the mouth, break your teeth and call you Snaggle-tooth.
|
|
you may:
quote & reply,
|
03-27-2003, 05:22 PM
|
#51
|
|
Pimpin' ain't easy
Join Date: Nov 2002
Posts: 1,931
|
if i were gonna use the force, i'd just make quigon there. thing is, i dunno how to edit trhe mp3's to make it sound like that. maybe i could do that in version 2.0 or something. btw, i editted the objectives this morning to better reflect he situations.
|
|
you may:
quote & reply,
|
03-27-2003, 06:07 PM
|
#52
|
|
McCan Caoma
Join Date: Apr 2002
Location: The Shire
Posts: 3,236
|
If you or someone used Goldwave, you can then use the MP3 capabilities to edit the pitch and range and tone of the sound to reflect what could be Gui-gon's voice.
Shut yo face before I punch you in the mouth, break your teeth and call you Snaggle-tooth.
|
|
you may:
quote & reply,
|
04-05-2003, 12:39 PM
|
#53
|
|
Pimpin' ain't easy
Join Date: Nov 2002
Posts: 1,931
|
will try to include it in version2. But for now, i just sent the file to www.jk2files.com. Hopefully it'll be up soon.
|
|
you may:
quote & reply,
|
04-09-2003, 05:49 PM
|
#54
|
|
Pimpin' ain't easy
Join Date: Nov 2002
Posts: 1,931
|
**It's out**
here at jk2files. Although they errered on the first bit, it's OBIWAN not Anakin.
btw, I'm working on an improved V2, still pretty early though.
|
|
you may:
quote & reply,
|
04-12-2003, 11:23 PM
|
#55
|
Join Date: Mar 2002
Location: St. Catharines, Ontario
Posts: 94
|
Cool...downloading to try it
Look forward to v2
I have sound forge and can try editting the pitch of the voices too 
|
|
you may:
quote & reply,
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Forum Jump
|
|
|
|
|
|