Can you turn a caulk into a walkthru wall??
Ive been trying since morning trying to copy paste a walkthru wall's & caulk's code into one shader and running it but i know im doing something wrong. Cuz it walks thru but doesnt use the caulk and sometimes it just shows the caulk image but doesnt do anything.
Anyone tried something like this before? I think somethings wrong with the codes heres what i did.
blendFunc GL_DST_COLOR GL_ZERO
Current Project: Cargo Ship