lfnetwork.com mark read register faq members calendar

Thread: kotor combat
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 05-15-2003, 02:11 PM   #1
Crill
 
Crill's Avatar
 
Join Date: May 2003
Location: Seattle
Posts: 2
kotor combat

I really didn't understand what was meant by a "menu combat" that was posted earlier, as I've never played final fantasy games - is this something like the Baldur's Gate rpgs, with the stop and go combat for each character, or something in more real time combat like the JKII engine?
thx
Crill is offline   you may: quote & reply,
Old 05-27-2003, 01:35 AM   #2
Jedi Apprentice
Fallen
 
Jedi Apprentice's Avatar
 
Join Date: Apr 2002
Location: SWK Forums, EB and JAF
Posts: 1,323
Well, I could write all of my combat system knowledge here, but I thought of something a bit better...

A Professionally Written Article On KoTOR's Combat


Hope it answers all your questions on this subject.


WWJD
Video Game Central---Administrator
StarWarsKnights.com
EchoBase Network--News Poster

This do in remeberance of Burrie:
Jedi Apprentice is offline   you may: quote & reply,
Old 05-27-2003, 03:55 AM   #3
Jed
Guest
 
Posts: n/a
Start downloading some of the videos around here as well. They show the combat mechanics in action.
  you may: quote & reply,
Old 05-27-2003, 01:22 PM   #4
Crill
 
Crill's Avatar
 
Join Date: May 2003
Location: Seattle
Posts: 2
hey, thanks--that answers a lot of questions I was worried about. glad it's not totally the same as BGII and the hurry up and wait D&D games, as that can get old fast. this looks and sounds so much better.
'preciation
Crill is offline   you may: quote & reply,
Old 05-27-2003, 04:01 PM   #5
Jedi Apprentice
Fallen
 
Jedi Apprentice's Avatar
 
Join Date: Apr 2002
Location: SWK Forums, EB and JAF
Posts: 1,323
No problem, Crill.

Just ask anytime and someone will always be around to answer your questions.

Hopefully....

And yes, like 220 said, some of the videos show off the combat system brilliantly.

I sure think the system works good. It's a quasi-realtime system meaning it's not action, but it's not Final Fantasy either.

Very cinematic.

And an excellent blend that will completely take over my life when the game comes out.


WWJD
Video Game Central---Administrator
StarWarsKnights.com
EchoBase Network--News Poster

This do in remeberance of Burrie:
Jedi Apprentice is offline   you may: quote & reply,
Old 06-02-2003, 04:05 PM   #6
Darth Baal
 
Darth Baal's Avatar
 
Join Date: Jun 2003
Posts: 23
Hasn't it already?


Let not the fear of death stay your hand, nor defeat your courage. The warrior who shall prevail is the one who conquers death, becomes one with death, as we have.
Darth Baal is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > Knights of the Old Republic > Editing / Modding > Holowan Laboratories > kotor combat

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:25 AM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.