Hurrah, a whole new way to legitimize forum spam and casue the forums to go down...
Getting back to the topic, textures will always appear slightly "smeared" on domes, just because of the way the vertices are positioned. Try cycling through the "Natural," "Cap," and "Fit" texture-positioning options in the surface inspector. If you have GtkRadiant, you can press SHIFT+S to get to the patch inspector, and then you can stretch, shrink, shift, or rotate the texture manually.
Last edited by wedge2211; 07-17-2003 at 12:53 PM.