I tried this SetLocalVariable(oPC, CLASS_TYPE_JEDISENTINEL, nClass);
where nClass was the players class
now I didn't expect it to work, but it's all I could think of, seems setlocalvariable is a nonexistant command, even though it probably wouldn't work if it did exist
Anyone any closer to either eliminating the starting class or reverting it to level 0 so the player can grab a full 20 levels in jedi?
I can do this with hexeding but it has to be possible through scripting, if I can turn all the sith soldiers into Bastila clones who run around in their underthings I should be able to make the player a straight jedi damnit!
Help me Lil'
your my only hope!