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01-16-2004, 07:55 AM
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#1
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Gamespy interview Greg Borrud - producer on SWBF
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01-16-2004, 02:14 PM
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#2
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192.168.0.1337
Join Date: Jun 1999
Location: Brisbane, Australia
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Consider it newsed 
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01-17-2004, 01:43 AM
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#4
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Using Teletraan I
Join Date: Aug 2002
Location: Montréal, Québec, Canada
Posts: 8,280
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Awesome!
I've always wanted a good Star Wars War FPS. This is gonna be so good
Hey does the place need mods 
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01-17-2004, 02:43 AM
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#5
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My cabbages!!!
Status: Super Moderator
Join Date: Dec 2002
Posts: 6,509
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hmmm, no Jedi. This might be interesting indeed.
And I notice some Clone War screenies. This will include both the Clone Wars and Galactic Civil War eras?
I'm slowly getting excited about the game.
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01-17-2004, 08:18 AM
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#6
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Veteran
Join Date: Jul 2003
Location: California
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yay!
i loved bf1942, i love star wars, i think this game will suit my needs real well 
Jedi Knight of "The Jedi Order"
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01-17-2004, 10:18 AM
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#7
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Veteran
Join Date: Aug 2003
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This game looks good, especially as its BF1942 meets Star Wars (a great combo). But it's gonna have to be able to compete with the likes of Joint Operations and Battlefield: Vietnam if they want it to sell.
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01-17-2004, 10:53 AM
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#8
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vs. The World.
Join Date: Oct 2003
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Quote:
GameSpy: What about special characters that you can unlock, like Darth Vader? Will you play them, or will you just have them as A.I. controlled allies? Will you be able to use them in every map?
Borrud: I don't want to go into this too much yet, but we do have several of the main characters from the movies appearing in the game. I can tell you that they will be A.I. controlled and you will be able to fight alongside them (or against them).
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looking good!
Quote:
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here will not be a traditional Jedi class as they really don't have many weaknesses. We wanted to focus the game about being in the trenches, the grunts, the soldiers. Not on being the über-powerful characters from the films.
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looking really good!
I cant wait! need it now!!
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01-17-2004, 03:28 PM
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#9
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The Dude Abides
Join Date: Feb 2002
Location: Kent, England
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This article has really put at ease several of my early reservations about the game - and it all looks like it's shaping up to be a great Star Wars game.
Let's hope the developers do this title the justice it rightly deserves 
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01-17-2004, 03:39 PM
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#10
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Chilled
Join Date: Aug 2002
Location: "Somewhere in Canada" - Schmatz
Posts: 3,670
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I'm having a problem deciding Xbox or PC.
PC I can play free anytime i want though i might not do SP for along time.
Xbox I pay to play but I know ill do SP for sure and Mp might not last long.
[RAA] Private
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01-17-2004, 03:53 PM
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#11
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Veteran
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Quote:
Originally posted by Mamba
I'm having a problem deciding Xbox or PC.
PC I can play free anytime i want though i might not do SP for along time.
Xbox I pay to play but I know ill do SP for sure and Mp might not last long.
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Buy it for PC. Judging by the huge success of BF1942, MP will be a lot more fun. I also reckon that more people will buy, and play online, the PC version. But its your descision. 
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01-17-2004, 05:42 PM
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#12
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Octavarium
Join Date: Jul 2002
Location: Massachusetts, USA
Posts: 10,915
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This game looks awesome. I really wasn't excited before I read this article, but now I really am.
*Puts on a Battlefront T-Shirt*
Last.FM - Ow, give up the funk
Let the truth of love be lighted
Let the love of truth shine clear
Sensibility
Armed with sense and liberty
With the heart and mind united
In a single perfect sphere
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01-17-2004, 08:25 PM
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#13
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Moderator
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I;m going to buy a converter for my computer so I can use a Gamecube controller to play this on my PC. 
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01-17-2004, 09:38 PM
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#14
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Octavarium
Join Date: Jul 2002
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Quote:
Originally posted by RoxStar
I;m going to buy a converter for my computer so I can use a Gamecube controller to play this on my PC.
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Would it have enoguh buttons though? I think a game like this would play better on a mouse and keyboard then on a controller. 
Last.FM - Ow, give up the funk
Let the truth of love be lighted
Let the love of truth shine clear
Sensibility
Armed with sense and liberty
With the heart and mind united
In a single perfect sphere
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01-17-2004, 11:07 PM
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#15
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The Dude Abides
Join Date: Feb 2002
Location: Kent, England
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Why on earth would anyone in their right mind want to play a game like this with a game pad? Mouse and keyboard is the only way to go!
The PC version will rule all, or so I hope 
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01-17-2004, 11:46 PM
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#16
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vs. The World.
Join Date: Oct 2003
Location: on a highway to hell
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yes, you cant buy a game like this on a freaikn' console. one reason?? All Seeing Eye!!!
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01-18-2004, 04:06 AM
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#17
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Using Teletraan I
Join Date: Aug 2002
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Eh...
Not only would it be hard to use every possible commands on a simple gamepad, the MP side of the game would ruined on a console.
MP on a console is a nightmare. My friend is sunscribed to X Box live and all you hear in your headphones are people swearing...at leats on PC you can kick them out 
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01-18-2004, 08:57 AM
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#18
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The PC version will be the best, easily. Imagine trying to use voice chat on a PS2 controller but trying to fire at the same time. Also, there's going to be tons more people playing SWBF online on the PC because so many more people have a net connection for their PC.
One last thing, I hope this game answers the question of how people get in an AT-AT.
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01-18-2004, 09:39 AM
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#19
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vs. The World.
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my guess is pilot, gunner, (gunner), and at least 10 transport places.
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01-18-2004, 12:28 PM
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#20
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The Dude Abides
Join Date: Feb 2002
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I hope they have "joint" servers - where we can go and kick all the PS2 players' asses  Now that would be what I'd call "getting your money's worth" 
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01-18-2004, 12:34 PM
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#21
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vs. The World.
Join Date: Oct 2003
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hell yea :evil: espesially if no one of them have headsets  . I can see commands streaming up on the right side of the screens from the computer guys, while all PS2/Xbox owners are dead silent.
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01-19-2004, 07:17 PM
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#22
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In hiding
Join Date: Aug 2003
Location: Belgium
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Quote:
Originally posted by lukeiamyourdad
MP on a console is a nightmare. My friend is sunscribed to X Box live and all you hear in your headphones are people swearing...at leats on PC you can kick them out
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I have never heard any 1337 speak (i know it's a written language du'h, but I mean the phrase construction (sp?) and vocabularly wich exists about of 92% of 'noob' and 'f*** you') trough my ears thank god, and I would like to keep it that way :P
Years ago when a friend of my (who now has all the consoles and a good pc..) I always convinced him PC was a million times better, even w/o MP..and now the consoles think they got it as well it sucks major time..they even intended to deliver keyboards for the consoles for 'proper gameplay'..by transforming your console into a pc :\
Keyboard rules, ok your hand feels more comfortable with a ngc controller, and I tried joypads but I immediately gave it back to my friend from who i borrowed it, it's just not..well I use the keyboard too much..
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01-19-2004, 08:54 PM
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#23
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Moderator
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Quote:
Originally posted by Excelsion
One last thing, I hope this game answers the question of how people get in an AT-AT.
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I thought that At-Ats were built in the factory with a bridge to the cab so they could be driven out of the assembly line. They loaded people on and off on Endor by going to the se huge tree bases.
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01-20-2004, 03:09 PM
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#24
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The Dude Abides
Join Date: Feb 2002
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Quote:
Originally posted by RoxStar
I thought that At-Ats were built in the factory with a bridge to the cab so they could be driven out of the assembly line. They loaded people on and off on Endor by going to the se huge tree bases.
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I believe the legs completely collapse - so the main body is on the ground. Then people can get in through a side or rear door. Once everyone's in the legs go into the upright position.
I seem to remember seeing AT-ATs being dropped off on a planet in a game cutscene, or something. I can't remember where though.
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01-20-2004, 03:16 PM
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#25
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Veteran
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Quote:
Originally posted by The_One
I believe the legs completely collapse - so the main body is on the ground. Then people can get in through a side or rear door. Once everyone's in the legs go into the upright position.
I seem to remember seeing AT-ATs being dropped off on a planet in a game cutscene, or something. I can't remember where though.
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That would be cool if they actually did that in-game. It would take quite a bit of animanting though.
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01-20-2004, 06:56 PM
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#26
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Super Dimension Fortress
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Quote:
Originally posted by lukeiamyourdad
This is gonna be so good
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Don't jinx it! 
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01-20-2004, 06:58 PM
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#27
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A peppermint nightmare.
Join Date: Nov 2003
Location: Norway
Posts: 4,132
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Quote:
Originally posted by The_One
I seem to remember seeing AT-ATs being dropped off on a planet in a game cutscene, or something. I can't remember where though.
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Force Commander?
Pondering the mystery of rainbows, UFOs, and ****ing magnets.
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01-21-2004, 02:48 AM
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#28
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Join Date: Mar 2002
Location: Rockville, MD
Posts: 388
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that would be awsome if they had some aircraft that could lift ground assualt vehicles to places where they are needed. in games with vehicles that only spawn in certain places, it's a little annoying to have to go spawn points to get the vehicle and leave the action.
do or do not there is no try - yoda
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01-21-2004, 10:10 AM
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#29
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.¬¬.
Join Date: Jul 2002
Location: Bellzium
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It sounds all really promising but I surely hope the camera effect doesnt make it go the bad way.
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01-21-2004, 03:42 PM
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#30
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Not the brightest cookie.
Join Date: Aug 2002
Location: United Kingdom, Abingdon
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This sounds even better than I thought it would be. They're finally stepping it up a notch!
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01-21-2004, 04:10 PM
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#31
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Veteran
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Quote:
Originally posted by Michaelmexp
This sounds even better than I thought it would be. They're finally stepping it up a notch!
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Lets just hope that its of the same quality as Call of Duty.
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01-22-2004, 06:06 PM
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#32
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Super Dimension Fortress
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Quote:
Originally posted by ExcelsioN
Lets just hope that its of the same quality as Call of Duty.
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Indeed. I'd take less content if that content is of high quality...
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