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Old 02-13-2004, 03:39 PM   #36
vas_zag
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Join Date: Feb 2004
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well if your making a custom sp level i would make a .cfg file and chuck it in a pk3 that goes in gamedata
then i would make a dos batch file that opens up jasp, loads the map and runs the .cfg

then you just put "playermodel npcname" in the cfg along with w/e else you want

would that work?
i think it would probably fix the problem of reloading the level in the defult skin......
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