Carcass flips out when i try to use LODs
Alright, i decided to stop being a lazy turd and include some LODs with my models.
Here's what i did as a simple test:
I take the JO skeleton with the minor bone fixes (hang_tag etc)
I create a block, uvw it, and weigh it to the pelvis, this block is called "Block"
I clone the block, and name the copy "Block_1"
(thats all i need to do, right?)
Without the clone, it exports fine. But with the lod present Carcass crashes when it gets to the "Building GLM..." fase.
It doesnt give an error, it just crashes and gives me the ol' XP "send error report" message.
The only 'clue' i get is a small popup that says
"Build failed - Process returned error: -1073741819"
Anyone familiar with this error? anything im doing wrong here?