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05-17-2004, 12:58 AM
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#1
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Join Date: May 2002
Location: California
Posts: 471
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Teradactyl
Teradactyl Vehicle.
Show player so you and other can have a classic Stone Age Fight in the air!
Next...The mighty.........................XER

Change sides? I don't recall saying I was on your's.
Solid Snake
Model Pack Creator
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05-17-2004, 01:52 AM
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#2
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Get Cloned.
Join Date: Aug 2003
Posts: 5,854
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Funny. 
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05-17-2004, 05:16 AM
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#3
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Veteran
Join Date: Mar 2004
Location: Belgium
Posts: 981
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Lol, it's like a Aiwha, but then not Star Wars
Very good, I didn't know you are a modeler.
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05-17-2004, 06:08 AM
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#4
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Republic Mofo
Join Date: Sep 2002
Location: Where?
Posts: 3,304
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Impressive wingspan. 
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05-17-2004, 09:23 AM
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#5
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Junior Member
Join Date: Dec 2003
Posts: 444
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well as much as I know the model was included in Jedi Outcast already.
There even was a NPC file called "glider.npc" if you still posses JK2 you can check it yourself via "NPC spawn glider" command in Sp ... only deficit is that the model has no animations.
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05-17-2004, 11:07 AM
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#6
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JOM Director
Join Date: May 2002
Location: USA
Posts: 2,967
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Looking good, but I just have to say this and I will probally get alot of comments from it. Ok here it goes:
Jurassic Park TC 
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05-17-2004, 03:17 PM
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#7
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Rookie
Join Date: Feb 2004
Location: South of Norway
Posts: 186
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finally someone makes a big birdy
Very nice keep up the good work!!!
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05-17-2004, 06:21 PM
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#8
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Octavarium
Join Date: Jul 2002
Location: Massachusetts, USA
Posts: 10,915
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Looks good.
Custom sounds? 
Last.FM - Ow, give up the funk
Let the truth of love be lighted
Let the love of truth shine clear
Sensibility
Armed with sense and liberty
With the heart and mind united
In a single perfect sphere
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05-18-2004, 12:50 AM
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#9
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Join Date: Oct 2002
Location: my house
Posts: 272
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Quote:
well as much as I know the model was included in Jedi Outcast already.
There even was a NPC file called "glider.npc" if you still posses JK2 you can check it yourself via "NPC spawn glider" command in Sp ... only deficit is that the model has no animations.
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that thing's looks likea bird, this is like the dinosuar
People who sin say this: They had to, to survive. People who sin say this: It's too late now to stop. The shadow called Sin dogs them steadily from behind, without a word. Remorse and Agony are repeated, to finally end up at Despair. But sinners don't know that if they turn around, there is a light... a light which keeps shining on them ever so warmly. A light that will never fade.
-Vash the Stampede
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05-18-2004, 01:54 AM
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#10
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Join Date: May 2002
Location: California
Posts: 471
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Thanks all! And yes, there is some new sounds for it.
Change sides? I don't recall saying I was on your's.
Solid Snake
Model Pack Creator
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05-18-2004, 07:08 AM
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#11
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The Ninjonator
Join Date: Sep 2003
Location: Somewhere-Spain Status: Ninjonator
Posts: 1,998
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05-18-2004, 07:34 AM
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#12
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Ocean Soul
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
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"Pterodactylus".
Anyhow, looks nice. Care to make a static MD3 of it for me, so I can throw it into a map?
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05-18-2004, 06:39 PM
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#13
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Join Date: May 2002
Location: California
Posts: 471
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Sure whats your e-mail?
Change sides? I don't recall saying I was on your's.
Solid Snake
Model Pack Creator
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05-18-2004, 06:42 PM
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#14
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Join Date: May 2002
Location: California
Posts: 471
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Change sides? I don't recall saying I was on your's.
Solid Snake
Model Pack Creator
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05-18-2004, 08:26 PM
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#15
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JOM Director
Join Date: May 2002
Location: USA
Posts: 2,967
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Looking good Kitty. BTW have you checked your PM's lately, I sent you one yesterday evening.
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05-18-2004, 09:06 PM
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#16
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Join Date: May 2002
Location: California
Posts: 471
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yeah I PM3D you back...I thought...
Change sides? I don't recall saying I was on your's.
Solid Snake
Model Pack Creator
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05-19-2004, 04:29 AM
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#17
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Veteran
Join Date: Nov 2003
Location: St. Charles, Mo
Posts: 959
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I can't see your screenshots but I have the animations Raven did for this.
They were given to me along with all the other Non-Humanoid Models and animations. Should be available on Lucasfiles soon. As well as the Humanoid models and animations. (excluding non-used and cinematic anims)
*edit* and by this I mean the glider.
Includes walking/running and flying anims.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
-Keshire of the Bleak Cabal.
Last edited by keshire; 05-19-2004 at 04:52 AM.
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05-19-2004, 07:31 AM
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#18
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JOM Director
Join Date: May 2002
Location: USA
Posts: 2,967
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Woah keshire thats awesome, that certainly needs to be an npc in the game.
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05-19-2004, 07:56 AM
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#19
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Veteran
Join Date: Nov 2003
Location: St. Charles, Mo
Posts: 959
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Its not mine. Raven Software did it. And it needs a skin. Like I said it should be availabel soon from lucasfiles.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
-Keshire of the Bleak Cabal.
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05-19-2004, 11:42 AM
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#20
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Senior Member
Join Date: Jan 2003
Location: Israel
Posts: 2,729
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How... Is this a Vehicle_Flier?
My projects:
Snow Speeder
Kaadu
Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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05-19-2004, 02:49 PM
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#21
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Rookie
Join Date: Sep 2003
Location: Texas
Posts: 197
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I know that there is a VH_FLIER vehicle type, but what does it have? Does it have attack animations? Also, Keshire, do you have the animation of the _humaniod? As either an XSI or MAX file?
EDIT:The new models and stuff, including the _humanoid animations XSI are now availible,(for a pretty large download) at Lucasfiles .
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05-19-2004, 03:42 PM
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#22
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Ocean Soul
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
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gothicx3@hotmail.com
I so expect TFP to sign me up to a few pr0n sites with this adress. 
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05-19-2004, 08:32 PM
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#23
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Join Date: May 2002
Location: California
Posts: 471
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sent
Change sides? I don't recall saying I was on your's.
Solid Snake
Model Pack Creator
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05-20-2004, 05:01 AM
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#24
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Senior Member
Join Date: Jan 2003
Location: Israel
Posts: 2,729
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Quote:
Originally posted by GothiX
gothicx3@hotmail.com
I so expect TFP to sign me up to a few pr0n sites with this adress.
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I am here to serve\Your wish is my command.
My projects:
Snow Speeder
Kaadu
Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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05-20-2004, 05:18 AM
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#25
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Ocean Soul
Join Date: Aug 2003
Location: Just a journey away
Posts: 1,906
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I love you too, tfp.
Kitty, I received the file, if I can get it to work the way I want it to, I'll send you back a screenshot soon, so I won't be accused of hijacking your thread. 
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05-21-2004, 04:42 AM
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#26
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Junior Member
Join Date: Feb 2004
Posts: 248
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Kitty Would it actualy be able to fly in the sky or just a little above the floor like a swoop
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05-21-2004, 09:43 AM
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#27
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Junior Member
Join Date: Dec 2003
Posts: 444
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well you could easily use the JK2 glider textures since it is the same model.
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05-21-2004, 02:41 PM
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#28
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Rookie
Join Date: Sep 2003
Location: Texas
Posts: 197
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for some reason, the VH_FLIER type doesn't work, I tried it on a vehicle and the game couldn't read the file because of that, even though the VH_FLIER is coded for in the multiplayer code, I don't know, maybe there needs to be a coder to make a new vehicle type for the flying animations and such, and possibly attack animations.
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05-21-2004, 02:44 PM
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#29
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Senior Member
Join Date: Jan 2003
Location: Israel
Posts: 2,729
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Yeah, I know, I tried to do it as well
My projects:
Snow Speeder
Kaadu
Quote:
Originally posted by yaebginn
not at all, they came here[USA] to worship God however they wanted and it was built on the principals and rules of the Christian religion.
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05-22-2004, 01:33 AM
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#30
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Veteran
Join Date: Nov 2003
Location: St. Charles, Mo
Posts: 959
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Thats because the code isn't complete. It was only partially implemented. But shares a lot of code with the fighter and walker.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
-Keshire of the Bleak Cabal.
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05-22-2004, 02:33 PM
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#31
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Rookie
Join Date: Sep 2003
Location: Texas
Posts: 197
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I wonder if a code could make a mod that makes a VH_FLIER availible with flying animations and attack animations, *hint hint* *nudge nudge*.
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