lfnetwork.com mark read register faq members calendar

Thread: outdoor sounds
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 07-24-2004, 08:56 PM   #1
JkRaVeN
Rookie
 
Join Date: Mar 2004
Posts: 22
outdoor sounds

Hi I have an outdoors area in my map and I want it to have like sounds of birds in the background if you know what I mean I can only see these bird noises in the yavin ambience folder but yavin_ext and yavin_ext_rain both have water and rain sounds in the background but there’s individual bird sounds in the folder too so I want to know if there’s anyway I can use these to play randomly when your outdoors? Or something like that

Thx

oh and its a multiplayer map
JkRaVeN is offline   you may: quote & reply,
Old 07-25-2004, 08:18 AM   #2
Ice Dyn4stY™
Rookie
 
Ice Dyn4stY™'s Avatar
 
Join Date: Jun 2004
Location: Switzerland
Posts: 99
trigger_multible -> target_speaker (noise=pathtonoise.wav)


#JK3Maps:

Castle of Sith (v. 1.1) 100% / Download
Castle of Darkness (v. 1.0) 7% / Screens

©2004 by Ice Dyn4stY™
Ice Dyn4stY™ is offline   you may: quote & reply,
Old 07-25-2004, 10:47 AM   #3
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
Some pointers: You can only have one sound per target_speaker. Give each speaker a wait (or delay, I can never remember) value equal to approximately the time you want between that sound repeating, and give each a substantial random value so that they play at more random times.


wedge2211 is offline   you may: quote & reply,
Old 07-26-2004, 11:54 PM   #4
JkRaVeN
Rookie
 
Join Date: Mar 2004
Posts: 22
worked thx alot
JkRaVeN is offline   you may: quote & reply,
Old 07-30-2004, 06:19 AM   #5
lauser
 
lauser's Avatar
 
Join Date: Jan 2003
Location: CANADA
Posts: 428
I'm using triggers for my large outdoor areas. Then just giving a simple trigger_multiple the key: soundSet value: yavin_exterior. Works good and now I don't have 20 target_speakers all over my map.


My kung fu is also very weak
lauser is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > JA Mapping > outdoor sounds

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:27 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.