lfnetwork.com mark read register faq members calendar

Thread: crusher
Thread Tools Display Modes
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Old 09-17-2004, 10:45 AM   #1
kolusiem
Rookie
 
kolusiem's Avatar
 
Join Date: Mar 2004
Location: Hoth
Posts: 23
crusher

Allright i'm trying to make a death trap, like a crusher. I want to make a small room, with a button on the outside which activates the crusher, so when somone walks into that room a person from the outside and kill them. I've looked on alot of tutorials on func_bobbing, as i'm sure it has somthing to do with it, but none of them cover using a button.

Aswell, I would like to know how to connect a different func_bobbing with a trigger brush, so when somone stands in a certian spot (where the triger is over course) they get crushed.

Any help would be great.


Don't ask.
kolusiem is offline   you may: quote & reply,
Old 09-18-2004, 09:44 AM   #2
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
Use a func_door, with the CRUSHER spawnflag and a dmg key, instead of a func_bobbing.


wedge2211 is offline   you may: quote & reply,
Old 09-18-2004, 10:38 PM   #3
kolusiem
Rookie
 
kolusiem's Avatar
 
Join Date: Mar 2004
Location: Hoth
Posts: 23
thanks, i will try it


Don't ask.
kolusiem is offline   you may: quote & reply,
Old 09-19-2004, 09:34 AM   #4
kolusiem
Rookie
 
kolusiem's Avatar
 
Join Date: Mar 2004
Location: Hoth
Posts: 23
I got a crusher working with a button, but when the person being crushed is killed, it doesn't reward the button presser with a kill (eg. Reelo died) how do i change this so it gives the button presser the reward?


Don't ask.
kolusiem is offline   you may: quote & reply,
Old 09-19-2004, 12:38 PM   #5
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
That, I think, cannot be done. If you get killed by some map element, nobody gets the credit. Of course, it still counds against the dead person...


wedge2211 is offline   you may: quote & reply,
Old 09-19-2004, 01:45 PM   #6
_PerfectAgent_
Junior Member
 
_PerfectAgent_'s Avatar
 
Join Date: Nov 2003
Location: Port Town Speed:1500km/h
Posts: 422
If I remember correctly, I think activating the killing trap gave you credit in Dad*Mad's Canyon Oasis recreation.
_PerfectAgent_ is offline   you may: quote & reply,
Old 09-19-2004, 09:23 PM   #7
EvilJedi
Rookie
 
EvilJedi's Avatar
 
Join Date: Apr 2004
Posts: 154
And the "poison" in Kahn's Sith Council map.
EvilJedi is offline   you may: quote & reply,
Old 09-21-2004, 09:30 AM   #8
kolusiem
Rookie
 
kolusiem's Avatar
 
Join Date: Mar 2004
Location: Hoth
Posts: 23
there is crushers in some JK2 mp base maps, that award kills to button pressers, maybe i could decomplile on of them to see how it's done. not sure of the cmd but if somone could pm it me to decompile ?


thanks for the help so far


Don't ask.
kolusiem is offline   you may: quote & reply,
Old 09-21-2004, 11:29 AM   #9
wedge2211
Commander, Rogue Squadron
 
wedge2211's Avatar
 
Join Date: Jul 2002
Location: Ithaca, NY
Posts: 2,320
Hmm...You may be able to do something with a target_give. I dunno, I never tried that before. You might consider asking the Raven devs.


wedge2211 is offline   you may: quote & reply,
Post a new thread. Add a reply to this thread. Indicate all threads in this forum as read. Subscribe to this forum. RSS feed: this forum RSS feed: all forums
Go Back   LucasForums > Network > JediKnight Series > Editing Central > JA Mapping > crusher

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:05 PM.

LFNetwork, LLC ©2002-2011 - All rights reserved.
Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.